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Old 06-20-2009, 05:53 AM
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Re: Zelda's Musical Renaissance

I really want the original overworld theme to return, assuming we will get a Hyrule Field type hub area with dynamic music.

I would like the new overworld music to begin with the short original overworld theme and then segue into new parts as they have done with OoT's and TP's Hyrule Field themes.

Quote:
Originally Posted by Marshmallow Moo View Post
What kind of music do you want to be in the next Zelda? Should it be orchestrated?
Orchestrated, end of story.

I was amazed that they finally decided to take that route with Super Mario Galaxy and it sounds amazing. It's interesting that some themes are still MIDI. I suppose some themes just sound better in MIDI, but in Zelda, they should go 100% orchestra.

I think they should look at more cultures and draw more inspiration from, for instance, arabic music (Gerudos?) or maybe have no music at all in some areas, like in Wind Waker? I liked that.

Quote:
Originally Posted by Marshmallow Moo View Post
Personally, I think that the music should be on a more epic scale than it has been in the previous games. I'm certainly not the only one that's sick of hearing midis, as ZREO has dedicated most of their time to transform the music of Zelda into something listenable.
Wow what an insult

I mean, Kondo & Co spent a lot of time making the music work with the limited consoles (NES-N64), especially making small memorable tunes that fit a specific ambience/atmosphere and still sounds like music. Remember that most games back at the early NES era just had beeps for music - or no music whatsoever.As I see it, they have tried to do something epic in every game, even though they had to resort to MIDI.

As for ZREO, I like what they are doing - but honestly, just tossing more instruments/better quality instruments to already existing themes doesn't automatically make them better. They claim that what they're doing is making orchestrated versions.. but.. wouldn't that require an orchestra or real instruments?? Their music sounds like MIDI to me. It's easy to claim that your version of a theme sounds better since you "easily" produced it on your PC/Mac that is.. well many times more powerful than a NES, on software that someone else wrote (That's right, Kondo had to program the NES by himself to get the proper sound).

Some themes were designed for the specific NES LEDs (Overworld theme) and actually sound best on the system itself. I see videos on YouTube where people play the theme on their pianos and while it sounds alright, most of the time they are interpretations of the theme and strays a bit from the original theme - which is understandable.

Of course, later games have themes that translate better to "normal" instruments due to the advancement of sound hardware in the consoles.

Quote:
Originally Posted by Marshmallow Moo View Post
I'd also love to hear an East Asian influence in the next Zelda's music.
Sure why not. I would even like to see a more japanese- or chinese-influenced setting. A lot of unique elements (including music) unknown to regular players can be used to create a more unique Zelda title or at least some unique characters and areas.
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