Miniboss: Toxicial plant, Glavedrin
Being the miniboss of Korok woods, Glavedrin has housed in the B4 chamber, the most underground chamber in the woods apart from Florentinas chamber.
Glavedrin is most vigorous plant. He first is a simple flying peahat. But then, he grows his propels larger, surrounding his body with petal leafs. Then the propellers grow to so big, that he can fly up in the skies. He is now thrice the size of Link. His propellers also act as whips. If you don't move, Glavedrin will get you in his hold. Whipslash does ½ heart damage. Petal smack does 1 heart damage. And if you get eaten, you receive 1½ heart damage.When he fires one of his whips at you, dodge it and hit it instantly with sword you probably end up with one or two hits, before the whip returns.
The objects is to hit each of the five whips 2 times. If you do, the whips die. Now, when he uses his Petal smack, run to the petal and get inside. Hit the peahat couple of times, and you'll win. If you don't hit the plant so much that it dies, you shoot out and receive 1 heart damage. When the plant dies, you see that the whips fuse into a weapon. It's Boomerang.
This miniboss has 2 Hp in each of his whips. The core peahat has 5 Hp.
So the health of this miniboss is 15 Hp. (third temple of the game)
Swordslash does 1 Hp, Spin attack or jump attack 2 Hp.
Ghost of the evil, Ghost warrior
Ganondorf created this ghost as his servant, and his last-minute aid. He gave this ghost all his skills. This makes Ghost warrior extremely talented swordsman, and lethal in every way. One would have to be superior to Ganon himself to beat the ghost.
Ghost warrior is not widely known to exist, because mostly Ganon uses the other member of the spirits; Phantom Ganon. While talented as sorcerer, Phantom Ganon is no match as with skills to Ghost warrior.
Start and arena
As you open the final door in Ganondorf's tower guarded by 4 Skelatal Swordsmans, you notice that the room is quite large, rectangular with Ganondorf in the center. He notices you and starts to talk.
"It's very impressive that you have made it to here. Unfortunately, you have to submit to the same faith as your predecessors. You shall fall into eternal slumber."
Now Ganondorf disappears and you'll see that barriers start to form. hitting this barrier in battle results 1 heart loss. A circular area has formed. You see that in front of you something starts to glow. You once hear Ganondorf laughing, and then you'll see that the glow turns darker, becoming humanlike and finally dropping to the ground. Name of the boss and the title of it appear, and then the battle begins.
Appearance
Ghost warrior is about big as Ganondorf, being twice the size of Link. He holds a big mace in his hand. He is completely black, but glows purple on the edges. While it may not seem like it, he's extremely fast. He's also very aggressive. If you are more than 1.5 seconds still, you probably get hurt.
He does not hold armor but handles defensive tactics very well.
Phase 1
In the first stage, you must whack the smack ot of Ghost warrior by using your sword. First you have to dodge his attacks then when one of his attacks go wrong, you have to attack him. This is why it is difficult: you never know in what points do you have to attack him. You have to recognize the points where he makes a mistake and attack him. If it hits, he is dealed damage. Remember that only some attacks may get errored. But remember, even the first phase has 15 Hp.
Attacks in Phase 1:
Vertical smash
Ghost warrior takes his sword, swings it in a circle upwards and smacks it down. Being powerfull, it does 2 hearts damage. Dodge it by very swiftly backfliping or sidestepping. You have to predict this attack from the circle he makes, otherwise it hits. Usually error in this stage may be that he hits it little to the side, so that you can hit him couple of time before he blocks.
Horizontal Slash
Ghost warrior swings his mace quite widely to side so that it sweeps across the front of him. If it hits, it also throws Link quite a bit to the wall, doing also damage from that. This attack does 2 heart damage, plus the damage from hitting the wall (1 heart). Error usually occurs in the charging stage where he can lose his balance. This opens himself for an attack.
10-hit combo
Ghost warrior takes his mace to the side, and then starts to slash vigorously in many ways. Block it with shield, sidestep, roll and backflip. You can improvise quite alot of here for how do you want to block. Each hit does ½ heart damage. Error can occur in many places, so this is kinda hard to search for it. Usually it can be thrust getting to wrong direction, causing error in balance, or swipe going to far.
Spin-rampage
Classic attack. The mace in Ghost warriors hands starts to glow. Quickly he starts to spin. Roll from it, you cannot block it by shield. Eventually it is faster than rolling, so roll underneath it to dodge it. Single hit from this does 1 ½ heart damage. (It can hit you multiple times) Usually error occurs if it loads it too long or gets dizzied after it.
Mace throw
Ghost warrior throws his mace at you, very much like Darknuts in
TP. Ghost warrior however throws his mace faster, and after it hits one of the wall, it breaks into five magic impulses who search for Link. Each one of these impulses does ½ heart damage. After the mace has been broken, a new one automaticly regenerates. If the mace hits Link, it doesn't hit the wall. Hit from the Mace does 3 heart damage. This attack errors rarely, and if it does the mace does not regenerate swiftly as it should be.
Giant Swipe
Most dangerous attack. Ghost warrior takes his mace to the side, where it starts to glow. He then swings it with enormous force to Link, which throws him at the wall and stuns him. Hit from this does 5 hearts damage. Error cannot occur in this attack. You must dodge this by rolling underneath it, or backflipping constantly. Error cannot occur in this attack.
Hit from Master sword does 2 Hp, Power attack (Spin attack or Jump attack) does 4 Hp. Other weapons won't affect ghost warrior.
Phase 2
In phase 2, there is no form alteration, but the mechanics get different. You won't see it but the battle music changes to different tune (Put volume on). The tune gets more instruments and becomes little like the music from Puppet Ganons second stage in WW. Now, he won't make any more errors, so you can't search for them. Instead, you notice that a point in his robe is glowing purple. You must now hit this spot thrice with light arrows. You can slow Ghost warrior temporarily down by hitting light arrows at him. However, it's still near imposibble to get him slowed down so you can hit the orb. (No Z-targeting) That's why you can use couple of hits from master sword while you have slowed him down with Light arrows. this stuns him for 2 seconds or so, so you can hit the orb. However, aim quickly because you still won't have much time. If you manage to hit him thrice, the tune gets a little different. Phase 3. hitting him with light arrow to stun him isn't very easy. He can dodge the arrows if you load too long, and he moves very fast.
Attacks in Phase 2:
Look for phase 1 attacks, except no errors.
Phase 3
In Phase 3, the battle is the same as in phase 1, except you have to hit him only once, and there are very little errors. The music is fastpaced. after he has done the error, you have to hit him once. After this hit you see that the sign for A button is flashing. Press it and Link hits him with his sword to the orb. A cutscene is shown, where the ghost is fading, the soul comes out of it and explodes. Then you'll see how Ghost warrior fades to black (Great song, you should listen it). There is no heart container awarded, but now, that the barrier fades, and the two dark doors leading to Ganondorfs hall open. You can take some hearts and fairy from the pot before goping to Ganondorf.
Attacks in Phase 3:
Look for phase 1 attacks.