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Old 06-14-2009, 09:20 PM
Zorolo Zorolo is a male Russian Federation Zorolo is offline
Slayer of the King of Heroes
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Join Date: Mar 2006
Location: Creating Limitless Blades
View Posts: 8,117
Zorlo 3.0 (After Seven months of Waiting)

Name: Zorlo
Title: The Supreme Aura Master
Age: 21

Race: Ascended Human
Race Explanation: Not quite human, yet not quite a supernatural being, such as an angel or demon, Zorlo is the median between human and supreme being. As such, his body is much, much stronger than his old human body. Aside from internal differences, he appears almost totally human.

Sex: Male
Hair: Green in color, his bangs reach his eyebrows and the rest of his hair is slightly longer, the longest part in the back reaching about the bottom of his neck. His hair becomes crimson red when he becomes a demon.
Eyes:Emerald green.

Weight: 130lbs
Height: 5ft 9in

Weapons:

The Sanctifier: For all intensive purposes, this is Zorlo’s left arm. When Reoxr was building his new body, Reorx implanted a green colored stone into Zorlo’s left wrist. The stone allows Zorlo to, at will, transform his arm, to his elbow, into a claw of pure aura. In this form, he can extend his forearm (but not individual fingers) and cause his hand to grow in proportional size. Mostly used to snatching or capturing enemies. Also, in this form of pure aura, Zorlo can increase the power the arm generates individually, so it is free to increase in strength over 50%, although Zorlo rarely does this anyway. (explanation in Strengths section)

Aura Swords: See Skills/Magic section for details.

Mercury: A pair of green gauntlets. Made of a light green mesh with dark green metal plating over it, these gauntlets are highly resistant to any kind of damage. Although no longer as useful for their defensive purpose, Zorlo keeps them tucked away in the front pockets of his jacket, around where his abdomen is, in case he wants to use them. (Currently held by Rain and Selene.)

Sapphire: A negative energy crystal weapon given to Zorlo by Kenjin. The pommel of this weapon glows with dark, negative energy that is half purified. The sword resists any movement made by Zorlo, and is extremely powerful in its own right. It has a swept hand-guard that covers all of Zorlo’s hand and fingers, an inch wide blade that’s three feet in length, and a firm handle with finger holds set in. Although Zorlo prefers using his Aura Swords, he keeps this weapon for times when he must use more than 50% of his full strength. (See Strength section) (Currently in possession by Zachary Leos)

Armor: Zorlo’s skin, muscles and bones are all armor in their own right. Each is extremely hard and durable on their own. Given his ascended body, he can take massive damage and not need to heal himself as often as he needed to with his wholly human body. His skin is about as tough as steel, making it hard to cut with even the sharpest blade. His muscles are similar to titanium plating, capable or resisting most extremely powerful blows. Lastly, his bones are as durable as diamond, making breaking any of his bones excessively hard.

Aside from that, Zorlo has his jacket, which has a layer of titanium alloy mesh, to protect him from attacks, and Mercury for when he’s wearing them.

Keepsakes:

The Lightning Pendant: The pendant given to Zorlo by Hćlor. Although Zorlo no longer needs it, he keeps the necklace due to its hope of bringing a new day that he carried in it when he entered Heaven. The pendant is a necklace of purest, glimmering gold, on which hang a small disc of the brightest yellow gold ever seen by anyone. The medallion has three layers on its sphere, one raised slightly above the other, and on the last layer were five lightning bolts branching off into different directions and contained by a thin groove connecting the tips. (Currently in Selene Vlaxen’s possession)

Marble of Self Reflection: A marble made of slight glass that is unbreakable that was given to Zorlo after his battle with his Master, Chronos, to help Zorlo find out his true path in the world. It will reflect the inner thoughts of its user,allowing Zorlo to look into his soul to see what is really real, vs. what may or may not be an illusion to how he is thinking. This power is a grand help to the fencer in his search for who he truly is and what his ultimate goal is as well. This, however, was left in Heaven when Zorlo died.

Strengths: Zorlo’s strength is dependent upon what level of strength he is at.

1-10%: This is Zorlo’s normal strength range. This is as strong as he was before he died at Natural Aura all the way up to how strong he was just before he died when he first awakened the Seraphim Aura. At his level, he has full access to all of his skills and can manipulate all of his aura powers with ease, as they are stable. Also, this is the level he uses for most normal battles.

11-24%: There is little change between his base level and this level. The only key difference is that at this power area, Zorlo’s Aura Wings begin to form. Aside from that, there is minor variation in powers and stability, but very, very minute differences.

25-49%: This is the breaking point between stable and unstable. At this point, Zorlo’s aura begins to manifest around him very noticeably. Also, more complex skills, such as Aura Swords, begin to become unstable, making it harder to use more advanced skills.

50-74%: Zorlo refers to this as the “breaking point.” At this level, Zorlo’s Aura Wings fully materialize and his left arm is forced to transform into the Sanctifier. At this level, Zorlo’s aura is so powerful it begins to break down everything in its surrounding into aura and recycling into the Universal Life Stream. Despite best efforts, Zorlo cannot control these side effects, and all of his other skills, aside from extremely basic ones, cannot be accessed. The only defense against Zorlo’s aura at this point is an equally strong will or power to fight against the immense pull of Zorlo’s unintentional power release.

75% and up: Unknown. Zorlo has theorized that, at this level, his physical body would break down and dissolve into nothing but pure aura. Although capable of purifying Sapphire at this point is guaranteed, the fact that his body would be utterly destroyed in the process prevents Zorlo from even attempting to reach this level.

Aura Elements: A skill developed and mastered by Zorlo while he was dead. The ability allows him to transform his aura into the base of elemental magic, by making it elemental aura. He can charge his aura with fire, lightning, wind and light. He mostly uses these powers to fight things with elemental weaknesses, or for traveling.

Weakness:

Elemental: Although Zorlo’s gained much greater resistance than he once had, he is still extremely weak to dark, shadow, demonic, necromantic and other such magic. Because of this, he has to use different methods for fighting than he would normally, since these magics still disrupt his Seraphic Aura.

Skills: As above mentioned, after 50%, most of Zorlo’s skills are not available to be used, due to the break down of his physical and aura structure. Thus, skills such as Aura Swords and Aura Elements cannot be used. The restriction in skills, although not damaging to his strength, does restrict Zorlo’s ability to do anything aside from extremely basic skills.

Stamina Restrictions: With each increase in power, much as one would expect, Zorlo’s strength increase causes his body to eat up additional stamina to maintain the ability to fight. After about 25%, he can fight for a long period of time, but at 74%, his body can only function for a few minutes before the bodily and structural damage from the strain cause Zorlo to lose consciousness and reduce his strength back to 1%.

Skills/Magic:

Spectral Sight: The ability of Aura Masters to see spiritual entities, strength, and other such things. Zorlo’s Spectral Sight has advanced to a point where he can see the color, strength, and race of the being without being anywhere near the person. Also, for people Zorlo knows, he can actually sense its that person without being anywhere near that person.

Gift of Healing: An extremely powerful skill of Zorlo’s. His power to heal has grown to the point where he can regrow limbs (both his own and other people’s) and, in extreme cases for lesser life forms (animals, trees, ect.) he can actually revive them, although doesn’t do this often. His aura is so potent, in fact, that after 25%, when he takes a step, plants spring up around where his foot touched the ground.

Seraphic Aura: Zorlo’s only aura. When he died, after uniting his Ancient and Natural Auras, he created Seraphic Aura, a divine strength aura that allowed him to defeat Selene’s father. During his time training in the Realm of Heroes, he mastered both control and use of this aura in a spiritual form. Despite his mastery of all uses of this aura, his body has placed certain restrictions upon his ability to use its powers. Even so, this aura has countless uses that Zorlo has developed. Here are a few.

Aura Wings: Wings comprised completely of Seraphic Aura. Although Zorlo can call upon these at any time, after his strength reaches 50%, they are forced to manifest. Most of the time, he doesn’t use these, saving them only for aerial battles or quickly traveling.

*: Indicates cannot be used at or above 50%.

Aura Sword:* Zorlo’s most favorite skill that he developed while he was dead. By condensing aura, Zorlo can crystallize it into a solid form and wield weapons made of this aura. The sword is about three feet in length, with a six-inch hilt and a two-and-a-half foot blade. The hand-guard is pyramid shape but narrows into a double-edged blade. The aura blade is covered in Seraphic Aura, mostly for effect and appearance.

Zorlo uses this skill either to create one sword to wield, or multiple to throw. He has limited control of trajectory. Aside from that, Zorlo can cause the aura to explode, scattering shards of aura crystal around that can add cuts and other wounds, so even if the sword itself misses, the shards can cause minimal damage.

Aura Shield:* A literal shield of aura. The shape of the shield can vary from a dome to an arm shield or countless other things designs. A very powerful defensive weapon, but basic in nature, making it effective in most situations for deflecting or evading powerful attacks that Zorlo can’t, for whatever reason, evade.

Aura Bombs:* An homage to Flamel Creed and his selfless sacrifice to protect TDC. Zorlo creates small balls of aura that, by snapping his fingers, he can cause it to explode. Although the explosion’s strength depends on the size of the bombs. However, these bombs cause physical, blunt force damage, unlike normal explosions, and are mostly used to trap a person in a series of blasts to restrict movement.

Aura Jets: Applying the theories of rockets and jet boosters, Zorlo releases Aura from his feet that can either propel him or keep him afloat in the air. Although not as useful as it once was, Zorlo relies on this to speed up aerial movement in the event he finds himself in what can be considered a ‘dog fight.’

Aura Getsuga: A powerful, yet basic, skill Zorlo developed before he died. This skill is a massive collection of aura into a blunt, crescent energy wave. This attack can be thrown from just about any weapon or from even Zorlo’s hand, and varies only in shape based on the weapon used to throw it.

Aura Ball: A basic matter of gathering of aura into a ball. Although Zorlo generally uses this attack like a cannon ball, he can charge it with various Elemental Aura in order to make it more effective or have a different effect. Also, after he breeches 50%, Zorlo can use this as just a massive blast of aura from his hand. Although not quite as powerful, this attack is still effective after he goes beyond 50%.

Hurricane: After focusing his aura into his sword, Zorlo can then meld his aura so it is spinning around his sword’s blade, slowly sharpening. When using this move, Zorlo will change how he holds his sword to an assassin’s or defensive grip where the blade is closest to his pinky finger (whereas it is normally closest to the index). Zorlo will then focus the aura into a kind of mini hurricane around his blade, and when he slashes will release the mini hurricane, adding more strength to it to make it still a mini hurricane to hit one or a small group of foes by lifting them into the air, at lowest about twenty feet and highest at about ninety, and slashes the foe up, leaving small, shallow cuts; while they are bludgeoned by the aura, which leaves bruises. this skill takes a good amount of aura, concentration and a relatively large amount of focus, but is very devastating, even at weaker levels. This is Zorlo’s signature attack, which he first displayed against Johnny Bones.

Ground Zero: By far Zorlo’s most devastating attack. Zorlo first began thinking about this attack after he witnessed Cadenza’s Gloom Tornado attack in action. This attack is a combination of speed, endurance, aura and strength. First, Zorlo gathers a massive amount of aura into his legs, and, more importantly, into his feet. After this, Zorlo bursts using Zero Shift, releasing massive amounts of aura from his feet, similar to his Aura Jet skill, that he then spins with each step, creating a trail of miniature hurricanes. Zorlo also drags his sword behind him, releasing additional aura from that to add the essence of blade to the miniature hurricanes to make them more deadly. Finally, when Zorlo desires to finish off the attack, he stops moving and swings his sword, unleashing a Hurricane attack. Finally, the ending move is Zorlo slams his hands together, causing the hurricanes to unite into one and spin with Zorlo as the eye.

Elemental Aura:* A series of skills that Zorlo developed over his time in the Realm of Heroes. By drawing the basics of elemental magic into his aura, he can charge his aura with properties of that element to make it more effective against some foes. Zorlo has access to four elements: fire, light, wind and lightning. When in use, these charge any skills Zorlo uses with the element of that type, giving them various effects. Mostly, Zorlo uses these elements with Aura Swords and Aura Ball, but can use it for Aura Bombs, although rarely.
  • Fire: This adds to Zorlo’s attacks with Aura Fire, his attacks have the power to scorch earth and burn skin. Mostly, Zorlo uses fire to either distract his foe or create diversions. In this form, the Aura Sword’s cuts burn, and the Aura Ball becomes essentially a fireball. Also, Aura Bombs, when detonated, release large amounts of heat, similar to a normal explosion.
  • Lightning: When Zorlo attacks with Aura Lightning, his attacks have the power to burn skin, disrupt nervous systems, fry machinery and paralyze people from the shock effect. With this, the Aura Ball explodes before contact and releases lightning bolts in multiple directions and the Aura Sword numbs areas it cuts.
  • Wind: Aura Wind Zorlo mostly uses for traveling purposes. He can break his body up into Aura Wind and travel at extremely high speeds. Although he can do this with any of the Elements he controls, Wind is the easiest and fastest (although the complex process of breaking down and recreating the body takes too much time to use in battle). Aside from this, Zorlo can use this to help himself fly or to create powerful hurricanes and wind storms. The Aura Ball, with this power, simply has massive pushing force when it hits something, and, when swung, the Aura Sword throws powerful blasts of wind.
  • Light: Aura Light is Zorlo’s least used element. Although it is powerful, it is also the most difficult for Zorlo to draw the full power of. Mostly, Zorlo just uses Aura Light for its practical purpose of creating bright lights. Mostly, it turns Aura Ball into a blinding flash, but that’s about the most Zorlo uses it for.

Personality: Since his death, Zorlo has had a lot of time to think about his life and examine himself as a person. The Aura Master realized that he hadn’t lived a very good life, as far as dealing with what was really important, and has now devoted himself fully to fixing his wrongs. His first goal is to fix his relationship with Selene, and this pushes him to work harder to be a good person.

Aside from that, much as when he was alive, Zorlo is still a very happy person. Having purge himself of almost all negative emotions, the Aura Master very rarely gets mad or frustrated or annoyed and can often be seen with a wide smile across his face. Despite these facts, Zorlo acknowledges that, as a human, he is still very susceptible to being drawn in by dark emotions, so he does his best to maintain a stable emotional state himself and not let emotion, good or bad, sway him too much.

As for his friends, Zorlo hopes to reconnect with them all and try to retie the bonds that existed, and he feels probably severed, before his death. With these goals firmly in mind, the green haired man continues his journey of self-discovery and movement towards making his, and hopefully everyone he cares for, lives better than they were, if only just a little.

Appearance: First of all: Very awesome picture of Zorlo by Aiko. Love it!


Zorlo has medium length green hair that reaches at longest his lower neck. He is pale and his body is slightly muscular, but it is hard to tell when he is wearing his jacket. His jacket is a dark green in color and is zipped up in the middle of it. The zipper is made of platinum and shines brightly, and the jacket has a collar that starts just above Zorlo’s neck and ends at bellow his ears. The collar is green in color and made of metal and has cloth over it, covering his neck, aside from the front, from harm. Also, Zorlo’s gloves are stashed in the two bottom most pockets (about hip height) along with countless other things in the other pockets (Both those on the outermost and innermost layer).

He wears light green pants that have the appearance of vines running up them sewn in. His eyes are emerald green and reflect truth and sincerity. He wears green bandana that he wears like a head band. He wears a dark green belt that he holds his swords and buckler, when it is not in use, on this. Zorlo’s rapier is held on the belt just after the first loop of his pant that he runs the belt through. The sword sheathe is slid through his belt and is hidden by his jacket when it is sheathed. Drawing the sword requires Zorlo to unzip his jacket, and after it is drawn he quickly zips it back up.

History: For History before his rebirth, read old bio: Zorlo 2.0

Postmortem, most people have one of two places they go: the end of the line (some places call it Heaven, but the name varies based on Race and World) or back into the Universal Life Stream, where all souls are reborn. Well, technically speaking, I’m neither of the two. I wasn’t reborn in a new body, nor did I got to “heaven” or anything like that. Instead, I was put in the Realm of Heroes to kinda… ya know, stay there until I could be reborn.

Now why am I to be reborn, you may ask? Well, for one thing, I’m an Aura Master. I can’t be somewhere that isn’t either regulating the Universal Life Stream or alive… so, the fact I’m a hero makes it quite hard for me to, ya know, stay dead. Thusly, my Master, Kurenkento, and the God of the Divine Forge, Reorx, decided to build me a new body. From how it feels, it’s quite a good body at that.

So, now that I’ve got my new body and can finally return to life as usual, I’ve got some things to take care of that I didn’t really notice before I died. So, now its time for me to fix up my life, starting with my wife and then moving on to other people. Well, anyway, that’s all well and good, but while I get a feel for this body I have to be careful.

So, while I’m explaining what it was like after I first came back, I might as well explain a few things. First of all, unlike normal dimensional space, the Realm of Heroes has distorted time, so what was seven months in most worlds felt like six hundred years for me. In that time, I thought, trained, mastered a bunch of skills (some of which I’m not very good at, like drawing and painting), and I got to learn a lot of stuff from heroes.

Now then, time for me to get moving. I’ve been gone for a while, so its time to finally make things right. Selene, I’m back, and its time for me to redeem all the awful things I’ve done to you.

~Zorlo’s Memoir: Volume 16
__________________

Much thanks to Silver for the sweet UBW Sig. ^_^ R.I.P D.o.C. (11/15/1992-1/5/2008)
Zorlo , Zachary Leos, Monroe Vossler, Emile Velos, Luca
I have no regrets, this is my only path.
My whole life was "Unlimited Blade Works."
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