Thread: Killing People
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Old 06-11-2009, 05:50 PM
Zeldablue777 Zeldablue777 is a female Zeldablue777 is offline
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Join Date: Jul 2008
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Re: Killing People

Yeah, Zelda has always shown a huge gap between good and evil.

But everytime they mix it up, like for instance Midna and the Twili...who I initially thought were all evil actually turn out to be nice.

Or in Link's Awakening where the whole time I was convinced that Link was helping to save Koholint and then I was harshly told otherwise.

Or the time in Majora's Mask when you enter the evil, life-consuming moon and find out that it's a beautiful place with children playing inside. The kids ask you questions like...
Quote:
The right thing...What is it?

I wonder...
If you do the right thing...
Does it really make...
everybody...happy?

Your true face...
What kind of...face is it?

I wonder...
The face under the mask...
Is that...your true face?
Closing the gap actually adds a lot more depth to the storyline and also makes the player question their own morals. I actually like it when Zelda games do that, and I think it should be expanded on.

Oh yeah, and Link does kill guards/soldiers in ALttP. 'Twas rather fun.
Last Edited by Zeldablue777; 06-11-2009 at 06:00 PM. Reason: Reply With Quote