View Single Post
  #2 (permalink)   [ ]
Old 06-11-2009, 03:12 PM
LOZ Historian LOZ Historian is a male LOZ Historian is offline
Studying Zelda Lore Since Dec. 2002 [Non-Consecutive Veteran]
Send a message via AIM to LOZ Historian
Join Date: Mar 2005
Location: The Archives of Zelda Theorizing
View Posts: 2,599
Re: Newbie's Guide 2.0 - your turn

I came in here posting a bunch of stuff earlier, only to realize this was a PM submission thread - and then deleted afterward. Sorry if anyone noticed.

Anyway, I can most likely help out with these:

Titles of Ganon
Links to ZI
Levels of Canon/Semi-canon
Japanese Translations

I don't want to hog parts of this guide. I'll most likely hit on the levels of canon and other useful links to ZI's since the staff has been in the midst of developing a system to collect and peer review theorizing resources.

Someone from LA might want to make a general explanation for why newbies may want to consider the fan localization more insightful than NoA works. My Japanese Re-Translation resource thread on ZI is probably the best compilation currently... But don't ask me to copy and thread them here. There is no way in HELL I'm color coding those things again - sorry kiddies. A link is all you will get.

Edit:

On the point I made about informing Newbies on the Timeline specifics in your other guide, you might want to branch Zelda Theorizing into two sections:

Storyline Theorizing

Simple Definition: Any element/s studied within a sole plot-setting; hypothesizing an explanation for how, what, when, and or where a correlation exists - something which the title does not outright state in-game or through any other canonical resources.

Timeline Theorizing

Simple Definition: Element/s studied between two or more plot-settings; hypothesizing an explanation for how, what, when, and or where a correlation exists - something which the titles do not outright state amongst themselves or through any other canonical resources.


The latter I would branch into a whole different guide (advanced), but since this is a newbies guide, you're probably only going to touch on it mildly in co ordinance to all other material involved.
-------

I'm doing a little bit of foreshadowing here on how I will personally be organizing the levels of canon. Canon levels are distinctly viewed differently between Storyline and Timeline Theorizing (other veterans can attest to this when people tend to use non-storyline related elements as evidence within Timeline Theorizing, etc.). I'll try not to get too complicated, but your one-page-limit is a bit unreasonable.
__________________
Quote:
Originally Posted by TheMissingLink
You can have a timeline, or you can have canon, but not both . If one strictly follows the strictest form of canon, the timeline is ultimately destroyed. On the other hand, if one strives to create the most coherent timeline, the canon must be broken by corollary. It is the unfortunate world in which Nintendo has placed us, and now it is up to decide which road we shall follow: the road of truth where nothing can be created, or the road of imagination where nothing can be destroyed.
[Bomber's Notebook][Exposing the Sheikah]
[All Accounted For Japanese Re-Translations From Legends Alliance]
Last Edited by LOZ Historian; 06-11-2009 at 03:59 PM. Reason: Reply With Quote
Advertisement