WARNING: Extreme Sheik fanboyism!
I always thought it would be cool to have a game where you play as Sheik during the 7 years Link is in the Sacred Realm. After all I'm sure everyone wonders what Sheik could possibly be doing during those seven years. (This would most likely be a DS game) So here's my idea.
Title: The Legend of Zelda: Seven Years (Not very creative, I know)
Story: After Impa and Zelda escape from Hyrule Castle, they flee to an abandoned town somewhere. Once there, Impa tells Zelda that she must create her own alter ego. Impa dawns her as Sheik and begins training her in the way of the Sheikah. You would play through a couple days as kid Zelda and learn how to use your Needles, Deku nuts, and Bushido. Once this is done then it fast forwards six years into the future (During the past six years Impa trains Sheik). Sheik is now about 17 and once Sheik awakens, Impa gives her the ancient Sheikah clothing. Impa then tells her about the Triforce of Wisdom and its powers. Sheik uses these powers to change her eyes/skin/hair/possibly body to become the Sheik we all know. Impa then tells Sheik that Link will awaken in one year and it is up to Sheik to guide him. Impa tells Sheik of the songs of warping and their uses. Impa tells Sheik where these songs can be found and that Sheik must learn each song and teach them to Link. After a bit more of talking Sheik heads out to Hyrule field where from there he/she must head out to learn each song.
NEW ITEMS: Needles, Rope, Kunai, Dagger, Bushido, Sickle, Sai, Grappling hook, Deku nuts, and Axe (For power). (This game would be stealth based so some items would differ)
Bosses: #1: Guardian Sheikah (A giant statue of a royal Sheikah which awakens and attacks once the harp is grabbed)
#2: Moblin Cheif (A giant Moblin which carries a long staff with a club on one side and a spear on the other)
#3: Torch Snail (A giant being made up of several Torch slugs. You must beat the being until it separates into all the individual torch slugs and kill them each off one by one)
#4: Leviathan (A long snake like beast which resides in Lake Hylia but escapes into the water temple once the water level lowers)
#5: Platinum Knuckle (An iron knuckle made up of much stronger armor and a tad larger than the normal iron knuckle. Plus he duel wields axes)
#6: Possessed Impa (Impa is found at the end of this temple and is possessed by the undead in the Shadow temple, she then uses moves similar to Sheik's to try and kill Sheik)
#7: Phantom Ganon (Phantom Ganon is fought as the final boss. He is much stronger than when Link fights him and has a second phase on which he rides his horse around the Temple of Time attempting to run you over/ slice you up. He also possesses a few new moves like throwing his spear and creating multiple black holes which try to suck you in and equal certain death if you are pulled in)
Main quest: Sheik's main quest would be to travel to all of the adult temples (Forest, Fire, Water, Spirit, and Shadow) to learn all of the songs that he/she must later teach to Link.
Side quests/minigames: Side Quests would consist of helping people around Hyrule. As you know, Ganondorf is taking over and with Link gone someone has to aid these people in need. Minigames would be with Impa. After all, Sheik must have learned all of his/her ninja moves from Impa, so with Impa you can have target practive with your needles, and stealth practice (which would be trying to sneak up on Impa without getting noticed) Plus tons of other fun games.
DUNGEONS: #1: Sheikah Temple: The Sheikah temple will be a temple hidden somewhere in hyrule. In this Temple, Sheik will fight redeads and other seemingly undead enemies. At the end of this temple Sheik will find the his/her harp in which he/she will teach the warp songs to Link.
#2 - #6: Forest, Fire, Water, Spirit, and Shadow temples: In each temple Sheik will go through an area of that particular temple that Link never goes through. Sheik will fight similar enemies as Link does for each temple and at the end of each temple Sheik will find that temple's song engraved on something. Each temple's puzzle designs will be massively different from
OoT's and include mostly stealth based puzzles.
#7: Hyrule Market place/ Temple of Time: Although this really isn't a temple, it will be the last area of the game. After learning each song, Sheik will head out to the Temple of Time to await Link's awakening. On his/her way there, Ganondorf will be appear and summon hordes of enemies in Hyrule Market. Sheik must then ninja his/her way around all of hyrule market place and kill all of these enemies stealthily. After that Sheik will go to the Temple of Time where he/she will be confronted by Ganondorf. Ganondorf will talk of obtaining the triforce and of Link and then summon up Phantom Ganon to fight Sheik (Ganondorf will then flee). After defeating Phantom Ganon, Sheik will enter the Master Sword's resting place and stand behind where the sword is placed. Then Sheik will say "Hyrule needs you more now than ever, I shall wait for your awakening and when you awaken I shall show you the way. The Master Sword has chosen you for a reason. I know you won't let us down. You are the hero...the hero of time."