
10-08-2008, 01:47 PM
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Re: Are games worth what we pay?
"Now budgets can easily reach millions of dollars, even if middleware and pre-built game engines are used. Most professional games require one to three years to develop, further increasing the strain on budgets."
So, yes, but lower-budget developers can't compete with higher-budget ones without high pricing.
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Originally Posted by River Zora
I love the way in the world of Zelda people are more willing to accept a song that makes wings fly out of your back and teleport you to areas than a piece of metal with an engine powered by steam travelling along thinner, flatter pieces of metal.
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