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Old 06-20-2008, 09:27 PM
Trap Master Trap Master is a male United States Trap Master is offline
why God permits evil
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Join Date: Apr 2005
Location: Serious Discussion
View Posts: 2,015
Re: Lineage of the Shademan

Ash Lioner


Name: Ashram Lioner

Age: Twenty-One

Race: Fictional Human

Sex: Male

Hair: Black with wispy traces of blue.

Eyes: Green with gold

Weight: 178 lbs.

Height: 5' 6''

Weapon: He wields an enchanted pen and a book with an infinite amount of pages called the Ouroborean Tome. His other weapon from his imaginary world is called the Velvet Razor, an oddly shaped sword with a large shield attached to the hilt. His pen can write on any surface, but the real Magick lies in his book.

Strengths: He's agile, and has great speed and endurance. His magical capabilities are also very impressive.

Weakness: In terms of strength, he is mediocre. Close-combat is usually a last resort. Also, if the tome is somehow damaged, he has to wait a period of time before it rejuvenates itself to a whole and pristine form, by way of enchantment.

Skills/Magic:

Sketchimera- These rites of Illusionary Magick is performed when Ash visualizes something he has a vivid recollection of, or something in his immediate vicinity. His excellent memory is less than natural talent; in actuality, he uses a technique called the Sight Trance. Once he has sketched the image inside of the Tome, he has several strategic techniques at his disposal for battle, called Writs. He must speak them, because they depend on communication.

I. Writ of Concealment- this allows him to hide something or someone who is real by disguising them or hiding them behind the thing he's sketched.

II. Writ of Chaos- If he's drawn something in the immediate area could plausibly cause an accident, or malfunction somehow, Ash can increase the odds of said accident by a great extent by marking through its image with his pen after drawing it.

III. Writ of Arms- After drawing a weapon or object of some sort, like a handgun, and then circling said sketch, the ink he's used for the drawing will seep ethereally from the page. The real counterpart of the weapon will materialize itself near his reach. However, it is an illusion until he actually touches it, and depending on his familiarity with drawing it, the weapon will only last about one minute.

IV. Writ of Blood- By stabbing himself at his own discretion with his pen, he magically draws in some of his own blood. When he makes his next drawing, it will be real for at least a day, at the expense of a one-third of his ink usage for the day.

V. Writ of Mage- This allows Ash to draw a symbol that he associates with a spell effect on his tome, and then create the same effect by ripping the page out and then focusing his attention on the intended target of the spell. The paper then dissolves. One page is allowed per spell, and the potency of the spells is limited by the time taken to draw it.

These are the traditional spells Ash knows:

The Elegy spell causes undead foes to slowly disintegrate, as long as Ash keeps singing, and he can be singing any song after he draws the note-like symbol.

The Dance spell, when executed, causes Ash to do a jig that allegedly aids in battle.

The Triple spell allows Ash to triple any Sketch Item he may have drawn into existence.

The Enter spell allows Ash to enter the world of any book he might discover, and when used a second time, allows him to leave.


The limitations on the Sketchimera skills are as follows:

1. The enchanted pen, Iago, regenerates ink, and is indestructible, but the recharge of the mystical ink takes about a day, once it is depleted. If this happens, Ash must find some normal writing tool to do his magick.
2. The Sketchimera techniques cannot mimic magical abilities inherent in any item, only a physical duplicate. Enchantments are created independently only.

Appearance: Ashram has an odd texture about all of him. His pen and tome are more realistic than he is. As if he weren't totally solid, though, on touch, it shows that he is. His hair is a pleasing black, dispersed with wisps of blue. His face is accentuated with a weak chin and green eyes that are flecked with gold. His clothing is a tight black suit with a foreign armor that emphasizes curved, spherical designs. His gloves and boots are made of light blue leather.

Personality: Usually passive and meek, Ashram may seem cowardly, but actually conceals a very shrewd nature. He thinks carefully about nearly every decision, and tries to plan ahead as constantly as possible. He is so resolute in some of his decisions, though, that it may be difficult for him to rethink a possible bias. He is also a rigid atheist. Around women, he tries to set the moral standard, as it is seen as attractive in his society. Not known for a strong voice, he chooses actions or thoughts over words. He is very sad concerning the mystery of his homeland and the quest he remembers being involved in, with a girl named Jennika.

Biography: Why won't they believe me? Televa is my home. Why would I lie? Televa is just as real as the metal castle where I had lain chained by them for two years. They tested me for thought-sickness. I came out clean. They kept me for longer and longer, telling me I was mad. When they showed me the cause of their suspicions...Gods, even I could not believe it.

I had to lie my way out. I had to make them think that I was serious about believing their story, which I found just as fantastic. When I was to leave, they gave me things; the things they said I had on me at the time they met me, but that I never recalled owning.

I only wish I knew where Jennika was. I made a promise.

I can make things from drawings. Writings. Ink. Paper. And voices call to me from these things, voices you cannot hear. Because you are not insane. I am.

They are still chasing me. Not the doctors, but there is someone else who has been after me all along. Something that makes the voices stop-- but the silence comes at a greater cost.

I cannot find my world here, and with every failure to find Televa or even Monbumel, for Kel's sake! My migraines have been getting worse recently. And I saw those chasers again. They were coming through the mirror in my bathroom. Had to break it. It's like a nightmare here, outside of home. I feel so utterly alone. I wish I had that book at least...No. It's a fraud. If I had read it, I would have seen that right away. My memories are all I need to call Televa...Though I worry the exiles and Jennika have already given up hope.

It makes me want to kill myself to see if I'll wake up. I would, if I wasn't smart enough to be afraid that I wouldn't come back. That's all that is holding me here.

God I'm scared.
__________________

:The Timeline Wars::Cryptic Verses::Dead Memories:
Ennui is the echo in us of time tearing itself apart.
--Emile M. Cioran
Last Edited by Trap Master; 02-23-2009 at 09:36 PM. Reason: Reply With Quote
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