
07-22-2004, 04:16 PM
|
|
|
Moderator of Mystery
|
Location: Everywhere and nowhere, a
|
|
Re: future multiplayer
There's a problem with online multiplayer. Notice how the online multiplayer modes are mostly repetitive. With first-person shooter deathmatching, it's repetitive in that you're doing nothing more than going around the same arenas and killing the same people. There are subtle variations such as people making their own arenas, but really, deathmatching is in itself repetitive.
Then there's the online RPG, which should be called, "Strike the same monsters billions of times until you get to a high level, then do that some more!" Again, nothing but repetition to keep gamers subscribed.
But after Nintendo showed its own innovative multiplayer genre, I gained faith in multiplayer again. This genre happens to be the handheld/console adventure game, with the two games in this genre being Four Swords Adventures and Final Fantasy Crystal Chronicles. I haven't played Four Swords Adventures multiplayer (only solo) or Crystal Chronicles, but with a private screen for specific aspects (rooms in FSA, menus and maps in CC) and the TV for everyone to work together, it looks like Nintendo (and Square with CC) have captured the best aspects of single-TV party games and online games. This is innovative, and I'm sure it's difficult to get bored with Four Swords Adventures since repetition isn't the biggest aspect of the adventure. Cost isn't even a big problem with this genre if you think about it: everyone buys one GBA and one Link Cable, then someone gets (or rents) the game. This is compared to everyone needing a modem, the monthly online game fee, and an Internet connection.
Now if only Nintendo could make an online adventure that uses the FSA philosophy of never letting the experience feel tedious. To do this, an online Zelda game would need several dungeons for players to go through, as well as multiple new dungeons that come with updates. This would be a big strain on development though, so if this can't be done, then Zelda online wouldn't work.
__________________

Proud, patient, and wise Nayru clan member.
Follow the rules or suffer the wraith of the mods.
"It is wrong always, everywhere, and for anyone, to believe anything upon insufficient evidence." - W.K. Clifford
|