An innate power that absorbs the energy from any attack. Melee attacks and projectiles would stop dead on coming into contact with him without causing any harm. Though he must be in the right mindset and aware of danger. Without Reorx's gauntlet active to amplify this power, however, he can only absorb and release a tiny amount and would be at a severe disadvantage if facing anything tougher than a mere human without it. While wearing the gauntlet, however, it amplifies his abilities to what it would have been if they were mature, and grant him several more abilities. Limits: Without the gauntlet active, he can absorb as much as just one swipe of a sword or a single bullet, to give a measurement. Any more and it causes a backfire which weakens him to exhaustion and disables his power for a small while. Side Effects: None. Charge and Break
When the gauntlet is active, it absorbs energy from an attack, be it magical, physical, melee or ranged. The more power is absorbed depending on the type of attack. However different types of attacks are affected differently. Melee attacks bounce right off after coming into contact, while magical attacks are drawn and absorbed into the gauntlet (this effect is known as Breaking), while projectiles will hit and be stopped dead in their tracks with no effect. The energy from the attack is absorbed (called Charging) into his body, with the help of the gauntlet. Limits: The gauntlet's power still has its limits on how much power it can withstand, though it seems to be immeasurable. Absorbing too much will cause a backfire which will turn the gauntlet back into a wrist wrap and all the power will be released, harming both Rain and his anyone or anything in his surroundings. Side Effects: None Release
The release of the pent up power held within the gauntlet. It appears as swift flash of white from the palm of his hands, and harms anything that he touches right after its activation. The amount of damage done depends on the amount of power that was stored. Limits: Amount of power emitted is limited by how much is stored Side Effects: None Real Impact
Basically a powerful punch or kick combined with a controlled, small amount of power released upon impact. Damage depends on the amount of power released upon contact. Limits: Amount of power emitted is limited by how much is stored Side Effects: None Distorted Real Impact
A powerful punch or kick in which ALL power is released upon impact. There must be a sufficient amount stored for it to be truly effective. Upon release, the area around him seems to visually distort, showing the amount of devastating power released in that single blow. Limits: Amount of power emitted is limited by how much is stored Side Effects: None Ultimate
The harnessing of the stored power to create an impervious shell that encases his entire body. It resembles a suit of armor, extending from the gauntlet. The armor is a ruddy/rusty colour, and has a worn scarf around the neck and a cape around the waist. Rain's voice becomes lower and rougher filtered through the helmet, which has no eye slits; just engravings that resemble a pair.
The armor is impervious. As in, nothing can destroy or penetrate it. No sort of magic or physical attack. In fact, the armor absorbs the power within the attacks and can send it right back if he so wishes. Or the power can be stored as normal. However each attack he is able to connect has the power of a Real Impact. The shell lasts for as long as the power he has stored lasts, or as long as he keeps receiving power (meaning the more he is attacked, the more power he gains, the longer the ability can run).
The ability also increases his strength to an immeasurable amount. To the point where he could lift a tank with one hand without breaking a sweat. This strength combined with Real Impact make this ability a devastating offense and defense. Limits: Lasts as long as the gauntlet has power. Side Effects: None.