
05-26-2008, 11:43 AM
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Hello Ace!
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Location: Dancing with Sakume.
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Re: Character List
Name: Arvin Anson
Age: 23
Race: Human (Infused with Mako Energy, the sign of SOLDIER)
Occupation: SOLDIER operative
Rank: Second Class
Occupation Description: SOLDIER operatives are elite warriors that serve for the betterment of places under the control of the Shinra organization and keepers of the peace. These elite warriors generally fight with swords and use condensed balls of Mako Energy called Materia in order to fight. SOLDIER are infused with Mako to make them superior warriors, stronger and faster than the average person. This enhanced strength, along with the magic powers gained from Materia give them the edge in normal battle. A second class SOLDIER is the middle rank of SOLDIER and have limited Materia and can only use standard issue weapons and Materia (non-procurred on sight Materia) given by Shinra.
Sex: Male
Hair: Brown-red hair. His hair is more brown than red, but still has twinges of red in it. His hair is eye length and parted to the sides, along with going down to just above his neck in the back.
Eyes: Glowing green. (Mako causes the eyes to grow)
Weight: 160 lbs.
Height: 5’10’’ inches.
Weapon: Standard Issue Materia Blade: These are special swords that are standard issue for all members of SOLDIER. This sword is made of highly condensed Mako energy to the point that it becomes metallic instead of crystalizing to become actual Materia. These swords are forged under extreme heat applied to Mako energy in its pure form until it has become different density metals. Each part of the sword is made of Mako Metal, as it is called, although each has its own defining characteristics.
The pommel, handle and hand guard of the sword are all made of a less dense, but more decorative, Mako Metal. This metal is a dull gold. These parts are all as dense as steel, but have a more decorative color than the blade. The handle is wrapped in a fine, dark blue leather. The leather is wrapped over twice, covering all of the metal beneath the wrapping and making the wrapping seem very fine and thicker than it actually is. The handle is seven inches long. The hand guard is in the shape of an arc that arches down. beneath the hand guard is a circular piece in the form of a sphere that is convex towards itself. The the center of the hand guard is the Shinra engraved on both sides. Also, Materia is fused into the hand guard to draw from.
As for the blade, aside from a small part that runs about four inches up the middle up the blade that tapers from half an inch to a point, the blade is a dull steel color. The blade of the weapon is slightly more dense than steel, albeit not much. The blade is three feet long and three inches wide. The weapon, as a whole, is very light due to what it is forged of, and Arvin wields it with an even greater degree of ease due to his above human strength.
Armor: SOLDIER operatives are armored with shoulder pads that are made of a black plastic that is resistant to blades and a sleeveless shirt made of a highly durable fiber that is resistant to blades and weak magic. Although this material can be cut, it is very hard to by a normal human. Also, he wears a bangle on his right arm for the purpose of fusing Materia into it to add additional Materia to his arsenal. Also, another part of SOLDIER standard issue wear is a Abdomen guard that covers under his sternum and is bound by two belts at the waist level.
Strengths: Being a member of SOLDIER, Arvin is infused with Mako energy in his body, adding extra physical attributes and some sensory. His strength, agility and speed are heightened slightly to allow for use of heavier and stronger weapons than the average human warrior. Also, being a member of SOLDIER, he understands how to use Materia and is given specific Materia to use for that sake. Also, he has slightly heightened senses of hearing, sight and smell, due to his infusion with Mako.
Materia is Mako energy condensed into a crystalized form that a person can focus upon to draw magical energy from. Materia is used for various things, from attacks, to defense, to healing, to special attacks and on. Arvin specializes in fire Materia and relies heavily on it, along with his sword. His skill with fire Materia isn’t amazing, but he’s no novice with it either. Materia, when using it, requires focus on drawing out the Materia’s energy and expending personal energy to use it. Using Materia tires out the user little by little, based on what type of Materia it is, and requires different amounts of focus to use.
Aside from the two Materia that Arvin can merge (and also remove to junction with other Materia if he wants to), Arvin also has a special bangle on his right arm that he can merge two Materia into as well, giving him four Materia he can use at once currently. Also, aside from his Materia, Arvin has some skill with his sword, although not a great deal. He can fair well against most average swordsmen with his blade alone.
Weaknesses: Using Materia requires small amounts of energy to use, but the tolls of continued use can wear a person out quickly. Also, without his Materia or sword, Arvin is relatively defenseless since his skills in hand to hand combat aren’t very high. His basic level in hand to hand combat is also limited by his physical strength, which is much higher than an average person’s. Arvin is also limited by his combat experience and, due to his personality, attempts to avoid conflicts with humanoid beings, for fear of hurting anyone else.
Also, because he specializes in fire magic, a skilled water, earth or ice user can overcome the magic produced by his Materia. Also, because Arvin isn’t overly skilled with his Materia, he hasn’t completely learned all of the drawbacks or problems with each of his techniques and skills. Also, due to their nature, using magic or skills drains energy equal to the amount of energy put into it, meaning that power is attached to emotions. If Arvin has a surge of any one emotion over another, the power of his magic fluctuates with his emotional state.
Lastly, Arvin has a unique ability based off of people that he meets. Arvin has an acquired ability from being infused with Mako where he can create special techniques based off of skills he’s seen someone use by thinking of that person when his body is under both extreme physical and emotional stress. As of now, Arvin only knows one, that of his master, Sieg, but can learn skills he bases off of people that he has some level of connection to on a friendship level.
Skill/Magic: Materia: Again, condensed Mako energy into orbs that contain specific powers based on the color and infused energy. Light green Materia is white magic, dark green is black magic, dark yellow are skills, light yellow are abilities, red are summoning, and light blue, almost white, are support Materia. Materia are divided up by their color (thus their type), abilities and strength. One being the weakest and five being the strongest level the Materia can be. Materia also gain strength by use, although over using one Materia can burn it out for a while where it can no longer grow in strength.
Materia based in (Type/Ability/Level).
Fire: (Dark Green/Fire/1) Fire is Arvin’s most basic magic. This Materia is placed on his bangle on his right hand, and is used to channel fireballs. The fireballs vary in strength based on how much power is expended to create then, and can vary from the size of a baseball to the size of a bowling ball, although they tend to be somewhere in the middle, a little larger than the hand. These attacks impact and burn the target where they hit, causing anywhere from a very small amount to a medium amount of damage. This Materia takes very little energy to use, even when being pushed to its fullest power, and Arvin can make five or so large fireballs in one day before being too burned out to use the full strength of the Materia.
Fire Sword: (Dark Yellow/Fire/1) Arvin’s personal favorite Materia. Arvin starts by placing his hand where the golden line in the middle of the blade starts and then proceeds to move his palm up the sword, covering the blade in flames. This adds a burning bite to his slashes and makes his sword attack more dangerous. This Materia is located in the handle of his sword. This Materia causes constant strain over time when being used and can be drawn on for no longer than an hour before Arvin needs to allow his energy to recover for the day.
Barrier: (Light Green/Defense/1) Arvin’s only defensive spell. This skill works by raising a barrier from his sword to repel and block oncoming attacks. The barrier is a four three foot area rectangle that is used to repel weak magic and physical attacks. Arvin rarely uses this magic, and generally only uses it for defense against projectile users and weak magic attacks. This skills takes a relatively good amount of energy to create the barrier and Arvin only has the strength to maintain it for about five minutes before it soaks up all of his energy.
Cure: (Light Green/Healing/1) Arvin’s only healing ability. He generally avoids using this skill in combat because of the way it works. Cure can be used one of two ways: Either Arvin can release a burst of energy and recover all of his moderate wounds (shallow cuts, bruises, damaged nerves, and the like) for immediate relief in battle, although he can only do this once per day, or use the energy from this Materia to slowly recover himself and use less energy to heal himself, but this manner is more time consuming. Arvin will only use this Materia in battle if it is absolutely necessary.
Limit Break: A special skill reserved for Arvin only when his body is under a great amount of physical and emotional stress. When these conditions are met, Arvin can think of a person he has a strong emotional bond with and produce a skill based off of the memory of that person. These skills are based off of the person’s abilities generally and can lead to a burst in stamina and strength to a very powerful final skill with hopes of winning. These abilities rarely appear, and it is said in SOLDIER that only one in every ten members of SOLDIER ever uses a Limit Break in his life.
Sieg: Arvin’s first, and currently only, Limit Break skill is based off of his master, the SOLDIER first class, Sieg. The name of his special skill based on thinking of his Master is called Knight Strike. In this attack, Arvin throws a quick and furious volley of punches, followed by a powerful finishing, horizontal slash meant to wound, but not kill, the target, normally leaving a relatively deep cut. This skill causes a burst in speed and strength for a few seconds, but after using it, Arvin normally passes out.
Appearance: Arvin is a relatively young appearing man for his age, having few stress marks or other things that cause rapid aging on his appearance. Being a member of SOLDIER and having Mako infused in his body, along with all of the training he does, Arvin is relatively toned and muscular. His hair is a brown-red that is disorganized and wild atop his head, and his eyes glow green from the Mako infused in his body.
Arvin, like all SOLDIER second classes, is dressed in the required uniform. The uniform consists of a purple, heavy weave shirt made of a special material that is resistant to weapons and weak magic. Over his shoulders, he wears two shoulder pads that are attached to the back by two thick, black leather straps that run down over the pectoral and attach at the pants in the front and attach to the back behind the shoulder pads attaching in the back to the magnetic circle and then with a single strap that attacks to the back. The shoulder pads are made of a black, plastic like material and curve over the shoulders themselves and extend slightly to the sides a bit. Also, Arvin wears two black gloves over his hands to prevent blisters and calluses on his fingers.
The pants, like the jacket, are purple and baggy starting at the thigh and expand out, for free movement, and then constrict just above the heel into a tight fitting scrunchy. Aside from that, Arvin wears the standard issue abdomen guard that covers everything under the sternum in front and levels off under the ribcage where it expands around at the same height around the back.
In the rising section that contours to the shape of the ribcage, in the center the Shinra Emblem is embroidered. Below the abdomen guard are two black belts at about the waistline that hold the guard and shoulder pads in place. Arvin, like all SOLDIER second and third class wears his sword along his back, held on a special magnetic device that is on a metal circle built into the shirt between the shoulders that keeps the sword in place when not in use.
Personality: Arvin is, to put it simply, meek and mild. Arvin seeks to avoid conflict with humanoid beings because of his natural dislike of fighting against other people. Also, Arvin is relatively submissive and normally caves to requests of superiors or friends that ask it of him. Deep down, Arvin is truly a caring person, but tries to hide it by attempting, normally poorly, to be tough and brave, and winding up in bad situations. The only people that Arvin has very little problem turning his sword against are people that Shinra considers rebels, because Arvin feels they are challenging the good that Shinra is bringing to the world. Even so, he still does this rather reluctantly.
Aside from that, Arvin has a very strong sense of honor and pride in his job. Arvin fights for his own pride to prove himself and has aspirations of becoming a hero like those people hear of in fairy tales. Arvin hopes that by slaying monsters and clashing with rebels, he will gain fame and brings prestige to his family, and pride to himself and his family. Arvin fights for what he feels is right, and this sense of honor allows him to occasionally justify doing things that he feels are ethically and morally wrong, although those times are few and far between.
In battle with monsters, Arvin is ruthless and fierce, focusing all of his knowledge and training to overcome them. Feeling that using Materia against monsters is beneath him, Arvin tends to rely solely on his sword and his raw strength to defeat these creatures. When fighting a humanoid, no matter what they are, Arvin mixes up his swordsmanship with his Materia magic to create a strong balance of long and close range combat. Also, his favorite skill to use, which he tends to indulge a bit too much in, is his Fire Sword, which he tends to use more as a threat than an actual attack.
Lastly, when Arvin feels a strong bond with someone, he can a skill based off of the memory of that person and their abilities to produce a special attack or effect. This power requires a feeling of closeness to a person that is more than just appearance, and can only be used when Arvin is under extreme mental and physical stress to use this special attack. Arvin’s Limit Break, if you will.
Biography: Arvin Anson was born to Barone and Alexandra Anson. Barone was a man that worked in the slums of Sector Seven of Midgar to scrape out a living in his younger years, partially being a thief by trade that finally earned a respectable job in the Shinra corporation as desk employee in the lower floors of the building, mostly a tour guide in the exhibit room, explaining the technology in order to pass the days. Eventually, he worked his way up in rank and became a member of the business sector of Shinra, dealing in product pricing and placement.
As for Alexandra, she was born to a wealthy upper class family in Sector Eight, the upper city, where she simply lived her life. Her father was one of the heads of the Shinra business sector. It was through him she met Barone by pure chance at one of the company parties. The two had an interesting relationship and wound up being married, partially for convenience and partially for love. The two only had one child: Arvin.
Arvin, being the only child of an upper class life, has a strong love of the current system, since it supports his family very well. As a young child, Arvin lived as a pampered life, only doing what he needed to when it came up. However, at the age of sixteen, Arvin was caught in a sudden monster rush into Sector Eight while playing with the other children. SOLDIER was deployed and protected the town’s people, and that was also the day that Arvin met the SOLDIER first class, Sieg Freud.
Sieg was a decorated war hero for his actions in Coral, Wutai and dealing with the rebels in Gongaga. As a SOLDIER first class, his strength surpasses that of any normal person by a good bit, and his impressive skills in dispatching the monsters that attacked, and saving Arvin, left an impression that has lasted with him since. A few weeks later, Arvin sought entrance into SOLDIER in order to train to save people as he was saved. With that training, Arvin worked hard to gain entrance, and was accepted on his merit, and not just based on his family, which he demanded his parents stay out of his affairs.
Arvin, as a SOLDIER third class, worked hard to become stronger. Sieg took him under his wing as a trainee and taught Arvin both honor and humility. However, Arvin adapted more of a passive nature than anything else, so he wound up being used by a Turk, Shinra’s secret police and spies, Sandra, who finds him easy to bend to deal with jobs she doesn’t want to. Still, Arvin has a strong sense of honor to defend humans from monsters and from people that Shinra has labeled as terrorists. After four hard years of work, Arvin, at the age of twenty-two, after two years of working to join SOLDIER, finally received a promotion, being moved up to SOLDIER second class, after the suggestion by Sieg.
Arvin’s hard work and training with Sieg have made him a proficient with a sword and his Materia. Arvin hopes to become a hero to prove himself to his family and the world. Arvin, intent on proving himself as both honorable and a hero, he does the missions assigned to him, namely cleaning monsters out of the slums, as he awaits his big chance to prove himself a hero, just like Sieg.
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