Quote:
Originally Posted by Goronlove7
Well first lets see what made OoT, WW and TP so different and be good
1.OoT
-target system
-horse back riding
-3D
-The story
-Music
-Time travel
-navi
2.WW
-The sea
-Cell shading graphics
(and probably other things I'm way to hot to remember)
3.TP
-Wolf link
-art like graphic style
-Midna
-The original story(twilight realm)
-The way dungeons have better names than wind water forest ect.
anything else tell me but maybe the new zelda will have more changes than OoT.
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OoT wasn't really revolutionary, perhaps only in it's series. And TP is pretty much OoT minus Sheik and plus a new coverup villain for Ganny to use.
Also, how the hell do DUNGEON NAMES make the game itself different?