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Old 05-05-2008, 04:40 PM
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Join Date: Jun 2007
Location: Water Palace Act 1
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Re: Planning something big

Quote:
Originally Posted by Goronlove7 View Post
Well first lets see what made OoT, WW and TP so different and be good

1.OoT
-target system
-horse back riding
-3D
-The story
-Music
-Time travel
-navi
2.WW
-The sea
-Cell shading graphics
(and probably other things I'm way to hot to remember)
3.TP
-Wolf link
-art like graphic style
-Midna
-The original story(twilight realm)
-The way dungeons have better names than wind water forest ect.
anything else tell me but maybe the new zelda will have more changes than OoT.
OoT wasn't really revolutionary, perhaps only in it's series. And TP is pretty much OoT minus Sheik and plus a new coverup villain for Ganny to use.

Also, how the hell do DUNGEON NAMES make the game itself different?
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