Quote:
Originally Posted by formula1
Block pushing isn't "essential" to zelda...
-Though it can have a place in a "Temple of Patience"
THere are certian things that don't need to be as annoying as they are...
-So if you want these annoying aspects of zelda that make the game a little less enjoyable then you can make them optional sidequests. Otherwise... I wouldn't like them to be the core gameplay...
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You'll have to forgive me, I dont know what you mean by "Temple of Patience."
But, you're actually wrong about "block pushing." That's been an aspect of puzzle solving since the very first Zelda game. It's just one small detail...sort of like the icing on a cake, that makes Zelda what it is.
Sure you can have a cake without icing. It would still be a cake...but it'll feel as though something is missing.