View Single Post
  #17   [ ]
Old 04-21-2008, 10:05 PM
Crimson Hector Crimson Hector is offline
Drink Sprite - Play Again
Join Date: Jul 2006
Location: Almost Famous
View Posts: 785
Re: How Badly do you want Changes in Zelda?

No more block pushing!
I don't really care too much if they change the foundation/formula, but damn, I wish they'd get rid of the archaic block pushing+switch based puzzles. After nearly a decade of doing them over and over again, I doubt there's anything new in that department that they'll throw our way. They're more like chores than tests of mental abilities. They're just not satisfactioning me anymore.

More exciting Indiana Jones-esque dungeons would be awesome. One IJ element I missed from Wind Waker: the rope swinging.

Any other changes I hope for are purely shallow. Orchestrated music that rivals Shadows of the Colossus. Cell Shading with RESPECTABLE art direction (someone please, fire Wind Waker's character designer). Add in some consistently strong and driving storytelling (unlike TP where they drop the plot halfway and fail to pick it up at the end).
__________________
Quote:
I don't think anyone can really explain the Wii. Maybe Miyamoto, but that's okay. The Wii is a lifestyle and a way of thinking. And it's not about money and popularity - although, printing money is nice - it's a voice that says, "Here I am and **** you if you don't wanna play me." And one of these games is gonna save the world. And that means wii can save the world - all of us together. And the chicks are great. But what it all comes down to is the zone: that indefinable thing when people catch something from waving their arms around like idiots. And the chicks and the whatever, all that is an offshoot of the zone.
Reply With Quote