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Old 04-19-2008, 08:34 PM
NintendoTogepi NintendoTogepi is offline
Hero of Hyrule
Join Date: Sep 2007
Location: Western New York State
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Re: Zelda Wii should use a simpler control scheme and a different design

Quote:
Originally Posted by Dark Link View Post
Sounds like a revamped Ocarina of Time.

The amount of weapons were fine in TP, it's just that their usefulness didn't last very well once completing their respectful dungeons/temples. Just increase their usefulness so that it'll span throughout the whole game. Either way, this has been a reoccurring problem throughout the Zelda series that should be looked at by Nintendo.

Having less weapons and items won't work, especially for a console such as the Wii. If anything, we want more weapons and items -- thus creating more interaction between the Wiimote, player, and game.
I doubt they'll be able to think of uses for all of those items. It's just better to not have them in the game, IMO.

Quote:
Originally Posted by Poe Black View Post
I really hope you are joking, taking the things that you don't use all the time in zelda will be like eating cake without the icing. yes, you can still eat it, but it won't be as good.

Also the things were used for the puzzles, take the spinner thing(forgot what it was called) you used to get to things like heart containers. Did you use it all the time, No.

Also Problems with control setup

1. Why do you suggest you hold Z and C at the same time, sure it can be done, It will be annoying because half the time you let your shield down you will untarget your target. and its a uncomfortable thing to do.

2. The problem with the D-pad is that if you are not careful when you are pressing the side you could also press down, that will be a annoyance. Also why the claw shot at the top?

Now what I would like to see is Nintendo work on their level design. I would like to see you have to use things from previous levels in levels later in the game more. But the crap load of things are what make zelda, zelda, without getting new things as you go along the game will get boring and repetitive.
I've tried it, it works fine for me. It wasn't an issue holding the two buttons in TWW, was it?

The D-Pad set up is good too. It was good in TP which used a similar system anyway.

And clawshot at the top because, well, it'll probably be used less then the other two items, so it's in the button that's slightly harder to reach.
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