
04-19-2008, 08:33 PM
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Re: Zelda Wii should use a simpler control scheme and a different design
I really hope you are joking, taking the things that you don't use all the time in zelda will be like eating cake without the icing. yes, you can still eat it, but it won't be as good.
Also the things were used for the puzzles, take the spinner thing(forgot what it was called) you used to get to things like heart containers. Did you use it all the time, No.
Also Problems with control setup
1. Why do you suggest you hold Z and C at the same time, sure it can be done, It will be annoying because half the time you let your shield down you will untarget your target. and its a uncomfortable thing to do.
2. The problem with the D-pad is that if you are not careful when you are pressing the side you could also press down, that will be a annoyance. Also why the claw shot at the top?
Now what I would like to see is Nintendo work on their level design. I would like to see you have to use things from previous levels in levels later in the game more. But the crap load of things are what make zelda, zelda, without getting new things as you go along the game will get boring and repetitive.
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