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Old 03-22-2008, 08:40 PM
FierceDiety77 FierceDiety77 is offline
Gerudo Thief
Join Date: Mar 2008
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Comparing OoT to MQ Dungeons

POLL NOW OPEN. PLEASE VOTE AFTER READING THE THREAD!!

MASTER QUEST!!! It is an alternate way of achieving the same things as OoT, yet does it deserve the Title Master Quest. In this thread we will compare the dungeons and whether they really are harder, so please only post if you have a valid point! I think master Quest is an exaggerated name, and it isn't that hard. Here are my opinions of the Dungeons, then say, what are yours:

Deku Tree
A little harder, yet it's hardness would probably just be due to the fact it is different, however there were more enemies, yet Gohma was as easy as ever.

Dodongo's Cavern:
Also a little harder, but really just because it's different to what we expect. The boss, pretty much the same, may have rolled a little more then in OoT

Jabu Jabu's Belly:
Same as above, only harder because it is different. I found Barinade survived a lot longer, though he wasn't harder.

Forest Temple:
Not harder, really the same as above. I found phantom ganon a lot more aggressive, and actually died there.

Fire Temple:
A hang of a lot easier!!! You didn't need to free anywhere as many gorons to get keys. You barely need to go through half the temple, to complete the basic stroyline. I found that i was going through the temple, then when in the room, with the pillar in the floor that you hit down, I realised I don't need to go any furthur, i got the boss key and the hammer right at the start. Volvagia was much the same, just survived longer.

Ice cavern:
Much the same, to a little easier. Didn't need to use blue flame as much.

Water temple:
Harder, yet avaliable to easier. By that I mean, if you play through it properly it is harder, however you can complete this temple (With everything for the stroyline, obviously not perfect completion) in less than 5 minutes. You simply see Ruto, change the water levels, get the Longshot, change the water to the top, enter the corridor to the boss chamber. This is supposed to be harder, so they put hookshot poles, so you can skip the hard to get up, razor infested slope, plus with the poles, you don't even need the boss key. Just side jump off the hookshot pole, and press B to jump through the door, now you just defeat morpha. So Nintendo made this one easier if you want it to be, which is good, because water Temple= least liked temple. Morpha was easy, as usual.

The Well:
Harder. You had to do a lot more than just lower the water and defeat the boss. So the only dungeon so far worthy, of the title Master Quest. The boss was the same.

Shadow Temple:
Much the same, really. Bongo, Bongo was the same, however even in OoT he was already considered hard!!

Spirit Temple:
Harder. It involved a lot more time travel, and thinking. The boss was the same, but the dungeon was also worthy of the master quest title. It did however loose my OoT opinion of favorite temple!

Ganons tower:
Again, only harder because it's different. The boss was just as easy.

OVERALL:
Really much the same, just annoying to figure out because it's different to the OoT we are so familiar with.

Last edited by FierceDiety77; 03-23-2008 at 02:36 AM..
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