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Old 03-08-2008, 08:26 PM
Halcyon Hero Halcyon Hero is offline
Do Not Displease The Batman-Ed . . .
Join Date: Mar 2005
Location: On the Edge
View Posts: 3,980
Re: Styx's Testing [Altamira]

I . . . I have nothing to teach you.

*Instant Graduation*

Not. (Graduation part)

Now, since I have nothing to criticize you on at moment, let’s just get on with your first lesson.

Styx awakes to find himself being dragged along by a group of three-foot tall creatures, which consist mainly of neat white robes and glowing red eyes. Should Styx attempt to attack them (which seems evident), they will simply splatter apart and reform before the first droplet even hits the wall. Moving on: our little munchkin friends will (attempt to) lead Styx, with the help of electric prods. There are no side corridors, and the wall continually contracts behind them, disallowing Styx the option of turning back. So, one way or another, Styx must follow the path. The munchkins (God, I love that word for some strange reason) will finally “lead” Styx out into a large coliseum-like chamber, within which awaits a curled-up black dragon. The munchkins will disappear back into the corridor, which will seal up behind them. Upon experimentation, Styx would find that all of the walls have the same properties as the classroom walls. Now, I expect that Styx would attack the dragon anyways, but should he not, it will make the first move, forcing him into battle. Do not end the battle, and do not kill the dragon. No word minimum. Remember to describe the munchkins and corridor, as well as the dragon and its chamber.
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BAers: Due to technical difficulties, I cannot view your characters. Please email their profiles (not links!) to HXrisH@gmail.com if you're RPing with me. Arigatou.
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