Quote:
Originally Posted by Pinecove
This could have been the insperation for TP but nothing more.
LoZ/AoL come after ALttP and OoX.
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I won't disagree -- indeed, I mention this in the very first post, that, at best, Aonuma and/or Miyamoto might have used the manual artwork in passing as an inspirational piece.
But even if it
*is* nothing more than a coincidence, it's an amazing one.
Quote:
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Originally Posted by LexLionHart
There has been a fountain and people in every version of Castle Town.
What appears on the gameplay map is only indicative of those places relative to one another; what does not appear cannot be assumed to simply not exist.
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Yup -- for example, the Eastern Palace in
Zelda III might have existed as far back in time as the era of
Twilight Princess (or even existed as an earlier structure in
Ocarina of Time), but was "inaccessible" for the purposes of TP.
(...Again, just to give a hypothetical, not-at-all-official "f'rinstance.")
Likewise, just because we don't see the ruins of the Lake Hylia Bridge in ALttP, doesn't mean they aren't present in that particular game, retconically-speaking -- we're only allowed to see certain things in certain games; and of course, the older the console-generation, the less the designers could incorporate into the overall graphic design.
Zelda III's graphics are positively primitive compared to its GameCube and Wii counterparts, and obviously we're not "able" to see whatever remnants are there from the earlier
Twilight Princess historical period, such as the bridge.
(Deliberately overlooking -- before anyone says anything -- the fact that, yes, I
know ALttP was developed many, many, many years before TP.)
Which is also why Southern Hyrule itself essentially doubles in size from LoZ to ALttP to OoT to TP...as the capabilities of each new system became apparent, the designers appropriately pushed the territorial-scope of the kingdom outward in each respective new game, to boot.