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Originally Posted by Mirren
And minibosses.
Those extra boss phases would be in addition to uping their damage done to you, and how much damage they need to be killed. Same with all minor enemies.
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I noticed the mini-boss comment. I'm just pointing out that you only mentioned adding an extra phase to the bosses/mini-bosses in your post.
If you want to make Zelda harder, all you really can do is make enemies strike a bit faster and up the damage a bit.