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Originally Posted by Mirren
Because we're talking about different difficulty settings, and if they wanted a harder mode for Zelda games they'd have to create those extra phases so the fights aren't too repetitive.
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Yet in the post you spoke of the extra boss phases in, you only mentioned adding more boss phases. Therefore, it sounds like all that a difficulty setting would do is add an extra boss phase or two, which, considering that the rest of the game is the same, is rather pointless and it would be more sensible to just include that phase in the regular boss fight.