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Originally Posted by Mirren
OoT had...difficulty?
*snicker*
Seriously, anyone who has great disdain for a particular Zelda game because of a lack of difficulty shouldn't like the entire series at all. Outside of AoL, which was just unfair most of the time, Zelda's never been hard. Challenge isn't what's made the series so great, it's the fantastic creativity that has.
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Compared to most of Nintendo's games; I'd say Zelda provides a pretty adequate amount of difficulty; more than most of Nintendo's games anyways. It's not often you get a game from Nintendo that you get stuck on a particular part of the game for more then fifteen minutes.
Also, I was comparing
OOT and
TP; not the Zelda series and every other game out there. . .
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While we're on the topic of that, I'd like to point out just how successful those games have been for Nintendo. I've seen a lot of people in here chiding Nintendo and saying "remember what made you guys so popular in the first place". Yeah, that's easy to say, but the fact is, simply focusing on the core gamer isn't going to help them that much anymore.
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So it becomes justifiable to completely abandon hardcore gaming entirely?
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They did it with Gamecube, and found less than impressive results. Die-hard Nintendo fans may love all of their franchises, but most hardcore gamers were with Sony and Microsoft after the last gen, and Nintendo had awful third party support back then. Hell, they're only just starting to get solid games out of them now for Wii.
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Everyone was under the impression that the Gamecube was a "kiddy" console -- that's why majority of Nintendo's market was kids.
It's the same thing with the Wii, except now there's more
pizazz, i.e. the Wiimote (outside the obvious Nintendo fanboy based market). People (or should I say, "kids") find the concept "new" and "exciting" (apparently). Nintendo has also done much more publicity with the Wii then they ever did with the GC.
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We core gamers may not like any of these casual titles, and I myself would like to see Nintendo tone down on the number of them, but criticizing the company for making products that garner boatloads of cash is, well, bone-headed. They're a business, they're out to make money, and these casual games are quickly putting them at the top of the video game market. A couple of years agom Nintendo appeared to be on their last legs, yet now, after appealing to the non-gamer with two different systems, they're the strongest they've been in probably over a decade.
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What I'm criticizing is the fact Miyamoto thinks that no difficulty is the "future of gaming." I don't know about you, but to even think that is pretty "bone-headed."
I'm not criticizing their success, but rather astonished by it. How can a system with such a weak library of games be so successful? I guess kids are interested in anything these days. That, and "E" rated games are the only games most parents would lets their kids play. They look at the Wii gaming section and see nothing
but rated "E" games. They've seen the commercials and publicity, they've heard some impressions from other parents and (as Kee would put it) their "grandmas." So, they obviously want to buy as system for their kids that they can enjoy, but also retain their oh so "innocently impressionable little minds" (as a parent would put it).
Then there's of course the (seemingly) new and exciting "Wiimote" that provides a gaming experience that just takes it to a whole new level.
"It's like using your TV remote; only more interactive!"
By the way, this is no way meant to be a rant. It's only what impression I get when I see the Wii and its success as well as actual observation.
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And to those who say they're forgetting about the core gamer- that's a bunch of bullsh-t. If they forgot about their longtime fans and video game regulars, why did they make Mario Kart DS, Yoshi's Island DS, Elite Beat Agents, Pokemon Diamond/Pearl, New Super Mario Bros, Super Paper Mario, Twilight Princess, Mario Strikers Charged and Twilight Princess? Why are they coming out with Phantom Hourglass, Advanced Wars 2, Archaic Sealed Heat, Prime 3, Battalion Wars 2, Fire Emblem GoD, Galaxy, Brawl, Mario Kart Wii, Disaster DoC etc.?
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You said
TP twice.
None of those released games aren't really that much harder than
TP (except for maybe Elite Beat Agents; that game was
annoyingly challenging). That's not saying much.
I can't debate with you about games that have yet been released; but I'm
hoping that Nintendo doesn't fail to please. I still have hope for Nintendo. Unfortunately, this article simply spits, then stomps on my hope while arrogantly laughing at me, leaving me with nothing but a shred.