Quote:
Originally Posted by V99
Well I don't know about you, but Twilight Princess was un-satisfyingly easy. Yes most of us are pros and Zelda games would be a lot harder if we hadn't played one before. But TP was easy in all aspects, especially the enemies. Now how much time would it take to code a three level difficulty setting? Easy, Medium, Hard? Make all enemies harder to beat higher you go, IE they can take more hits and they do more damage to you.
Just that, would make the game a little more satisfyingly for the hardcore gamers.
And no we're not being hypocrites, we just simply want Nintendo to remember what made them all their money. "Casual" games weren't around 24 years ago.
But hey, who cares. My Wii is on Ebay, I might buy another one when the next Zelda comes out.
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I stand corrected.
Most are being hypocrites. I will admit it was rather easy, but I spent a good 20 hours on the loach (Including Rollgoal and the frog lure). 38 Beating the game. And another 10 with other stuff. And I still need 3 bottles of great fairy tears before I am 100% with the game. Not to mention about 15 more poes. I am determined not to use guide, so it is more satisfying that way.