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Originally Posted by Hungry Gamer
Actually, use there is, deep in it all its a strategy. Their plan is to make games for a wider audience from toddlers to elders and casual to hardcore. With this larger number they will rack in more sales and possibly people who will become hardcore Nintendo fans. That is another reason why they used minimal resources, and made the Wii weaker than the other systems, they were not going to create hardcore games like the other systems, and they really didn't need to.
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We all know their strategy, Hungry Gamer, I'm just saying it is a cop out to their veteran fans. Regardless if Nintendo is
trying to appeal to all gamers, they aren't. The Wii, as of right now, does not support the hardcore gamer's needs. Why? Because either the games have no depth like Wii Fit, or the game is too easy. Difficulty settings are a must because Nintendo's philosophy is wrong! One difficulty doesn't not appeal to everyone.
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I have a much better question, if things continue, if games stay this was where you can beat it in a few days, would you quit playing Nintendo entirely? Would you quit right now?
I'd probably get an answer like "I still love Nintendo's francises."
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No. A lot of fans like myself are fed up with Nintendo's catering to the casual gamers without supporting the fans that made them as big as they are. Wii is my last Nintendo console, and if Super Mario Galaxy and Metroid Prime 3 take me a few days to beat and offer no challenge, I will sell my Wii and buya real next-gen console.
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Your complaining about difficulty, yet you still get there games, Nintendo rapped you around their finger. Even if you get another system, and put Nintendo backstage, guess what? You still have a Nintendo system, and you are still buying games!
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That's right, I'm buying there games and playing them, so I have a right to complain about Nintendo's decline.
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Now, play an old game from the first system you had. Play one that you have played before, or even one that you never played before. Isn't it a little easy? Your older, smarter, and have better reflexes, games aren't getting just getting easier, your getting better!
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No, I still have a lot of trouble with pretty much any NES game including SMB 1-3, Zelda, and Metroid. Do you honestly think Twilight Princess was so easy just because I'm more experienced now? That could be part of the reason, but how come I still find the NES and SNES games hard still? How come Ocarina of Time and Majora's Mask are harder? Maybe because Twilight Princess is just easier. In fact, that is the same with all of Nintendo's sequels. They
are getting easier.
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I personally think that Wind Waker and Twilight Princess was harder that A Link to the Past, I can't compare the Mario's because I never beat Super Mario World, and I never played New Super Mario Bros. But I have a question for you, what do you think are the overall better games?
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Is this a serious question? Super Mario World and A Link to the Past are
far better.
By the way, did you play the GBA version of
ALttP or the SNES version? I ask this because the GBA version was made easier, just like the GBA version of Super Mario World.
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Originally Posted by Blizzaga
I see nothing wrong with a game that's easy at the beginning, but gets harder as you progress. In fact, that's how it always should be. That way, you attract all gamers.
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I agree.
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You guys are complaining about nothing. Miyamoto is only emphasizing what Nintendo has been doing since the start.
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He is not talking about making games harder as you progress, he is saying that challenge doesn't matter.