Thread: Character List
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Old 07-03-2007, 11:04 AM
mmmmm_PIE mmmmm_PIE is offline
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Join Date: Jul 2006
Location: Edmonton, AB
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Re: Character List

My aging, telepathic, psychopathic, schizophrenic, anti-hero in all his glory; presented today in a comprehensive chronicle of his relatively few exploits. Boo-yaka!

Comprehensive Builld
~A complete, OOC picture of Harvy for BA purposes~

Name: Harvy
Species: Human (approx.)
Race: North American Aborigine (approx.)
Sex: Male
Age: 47 (approx.)

Height: 167 cm
Weight: 63 Kg
Eyes: 'Stormy' blue
Hair: Black

Appearance
Though not technically 'Homo sapiens', Harvy is indistinguishable from an a human male. He is short, dark, reed-thin, and sinewy; seemingly well-worked and road-beaten, but in no way muscular. Resting, he holds his tight, aging face downward, focusing his turbulent eyes on small, dexterous hands and seems continually puzzled with their sharp movements. In more social situations, his manner quickly attunes itself to the group; becoming as calm or as intense as the situation demands.

Hallmark to a recent major injury, his left arm is visibly stiff, and pains him in prolonged use. He has chosen not to seek appropriate healing (which now will almost certainly require magical aid) until his present occupational objectives are met.

Though swift to adapt to local styles of dress, Harvy will dress to his tastes when able. He has chosen dress on the manner of a Hunter-Gatherer accustomed to temperate plains; tan hide trousers adorned with stitched glyphs (both placid and vibrant), rough-made moccasins equally sturdy and silent, and a flimsy deer hide vest, expertly tanned and tasseled, which leaves most of his whip-like arms and lithe trunk exposed. A leather bracer adorns his upper right arm, concealing his weapon; a ruby pendant hangs loose on his neck.

He has attempted to pull his long, thick hair back into a tie of some sort, but seems to have failed grandiosely. It now lies in a chaotic mess, sweeping off the back of his head and falling down to brush his shoulder blades.

Personality
Harvy is mentally incomplete, lacking many of the processes and facilities a normal sentient being would take for granted. What consciousness he can manage is segregated; brutally divided into two distinct entities which now co-exist as “partners” within Harvy's head.

The primary persona, in near-permanent control of Harvy's physical form, calls himself “the body”. He is a composite of primary drives and desires; a promoter of action and practical thought. Essentially a being of raw emotion and simple sense, he is well suited for physical interaction, but is all but incapable of understanding or appreciating the complex. Lacking great compassion or proper temperament, he is not above developing an “ends justify the means” mentality or being otherwise extremely selfish.

The secondary persona, referred by his partner as “the mind”, is a creature of philosophy, introspection, memory, and consideration. Undeniably insane, but generally harmless, he floats in a constant state of inactive deep thought, pestering the body with melodramatic intellectual drivel. He is ultimately the stronger of the two, and could dominate the body if he so chose, but is hardly ever lucid enough to consider such an action.

The pair exist in a tight symbiotic relationship, together questing for a perfect integration. Living so-separated constantly pains both persons, and they believe a permanent melding the ultimate goal of there existence. In this vein, they are constantly attempting to better understand “how to be”; making a careful study of the men and women around them and psychically incorporating elements of other's behaviors into their own mind.

In a large enough crowd, Harvy is even capable of complete unification, of becoming a perfect singular entity which directly mirrors its society. The body detests this impermanent meld, believing it a mockery of true existence. The mind is more concerned with alleviating the pain of segregation, and 'unifies' whenever possible.

Psionics
Telepathy: Harvy is an accomplished passive Telepath, and is comfortable reading a man's mind in the way he would a man's appearance or facial expression. He does not truly “hear” the thoughts of others, but rather, becomes instantly familiar with the emotions and ideas of any sentient being with whom he associates. He has shown no capabilities for thought transmission, and appears completely limited to reception.

Empathy: The foundation of his battle prowess, Harvy has developed his telepathy to allow empathetic imitation of any warrior in the vicinity. A master swordsman, having trained decades with his blade, will find unschooled Harvy his perfect match in skill and style, though the body will almost always lack the physical speed, strength, and innovation to overcome an imitated foe.

Equipment
Trinkets: Harvy carries three small unnameable implements, souvenirs of his synthesis in the fields. Shockingly brilliant in color and adornment, each is an insane mass of holes, ridges, hooks, clasps, rods, and rings; each can be made to mesh into the other two in hundreds of chaotic configurations. The presence of the trinkets showcases the mind's minor interest in the physical world, as the body would find no use for such distractions. While it seems almost certain that the toys could have practical use, Harvy has yet to employ them for any reason but concentrated play.

Weaponry: A standard issue weapon for melee-based operatives of his class, Harvy carries a rather spectacular psionic blade. The object itself has been slightly broken away from reality, and the metal permanently attuned to the body's thought patterns. Whether he requires the precision of a rapier, the force of a broadsword, or the stealth of a dagger, this blade will compensate.

Endowments: A second standard issue, Harvy carries a small ruby on a chord about his neck, enchanted to produce a faint, wide range aura of doubt. This stone serves as the body's last line of defense, preventing his enemies from dangerous split-second decisions and hut reactions, as well as giving him an advantage in negotiation and argument.

Strengths
In calm situations, Harvy is a masterful orator. His ability to evaluate emotion, imitate desirable qualities, and speak with the guidance of an ingenious (if insane) mind make him a natural politician. In melee battle, Harvy is a near-match to the most skilled fighter in the vicinity, and his unique armaments give him advantage over the unprepared.

Weaknesses
Harvy is physically average, and rather aged. He has no true combat skill of his own, and must rely on the presence of other capable parties. He has no practical defense against ranged attack, and no answer what-so-ever to offensive magics.

Graphic Biography
~An account of charater history presented in fancy schmancy 'sequential art'~
Chapter 1: Page 1, Page 2, Page 3, Page 4, Page 5, Page 6
Chapter 2: Page 1, Page 2
~The art is teh epic suxx, but its a fun and coherent wayto tell the story~

Storylines and Related Threads
~A chronological record of action for character development purposes~
A Mind Alone (Character fic | Complete)
Unseen Beauty (Battle | Complete)

Creative Builds and Approval
~A collection of IC character builds for setting development purposes~
Version 1 (Thanks Shrub!)
Version 2 (Thank Ranarath!)

Last edited by mmmmm_PIE; 08-28-2007 at 04:04 PM.
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