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Old 05-30-2007, 09:35 AM
Chad Chad is offline
Steve Irwin. 1962-2006. We'll miss you croc hunter
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Join Date: Apr 2005
Location: Alabama
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Re: Should the next Zelda have FPS?

Quote:
Originally Posted by ShiekahSage View Post
Um...rrrrriiiiiiiiggggghhhhhhhtttt. Anyway, have you noticed that when you aim the bow, you enter 1st person. As for the rest of the game, no. First off FPS means first person shooter. In Links world, aside from bows and slingshots, there isn't much to shoot things with.

Sword fights. Link uses a sword for the majority of the game. If you try doing a sword fight in first person, you get a piece of crap. Red Steel proved that.

Mini games. In pretty much every 3d Zelda they have target ranges. They are in first person when you are aiming. Are you happy yet?

Puzzles. There are puzzles in which you aim at a target to open a door. You aim in 1st person. There you go.

As for multiplayer. They shouldn't have it at all, much less in 1st person. Multyplayer Zeldas have sucked. Don't get me wrong FS and FSA were great games....if you were playing by yourself. However, in multyplayer it sucked. You hade to have tons of GBAs, games and link cables and the whole thing probly costs $200 to do. Even if you eliminate the costs, it was boring. Wow, me and my friends spent $200 to fight over green rupees:glare. That was definantly worth the money.
I can't say it any better than that. he modes of play are fine just the way they are, and shouldn't be tampered with.
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