Praise and Criticism for TP on Wii
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11-28-2006, 04:36 PM
Join Date: Oct 2006
Re: Praise and Criticism for TP on Wii
ivantubaman, i agree with you 100%.
The reviews were VERY misleading. I even remember IGN saying that the controls were perfect and that there was no going back. Yes, the control is superior to other zelda games, but how come none of the review mentioned this HUGE drawback. The Wii was advertised to be intuitive and original, and I had spread the joy of Wii throughout my school, and touched even some of the most hardcore Halo fans. When I actaully got the Wii, and found that your movement with the Wii-mote have ZERO effect on your sword moves, I was enraged, and also embarrassed because I had to explain to many friends what happened after all of my hyping.
My excuse thus far as been "the game was designed for the gamecube, and the wii control was really thrown in", but honestly, since Nintendo kept saying that Zelda was their trump card launch title, it seems like this result is more due to laziness. There obviously wasn't a fullblown effort if the Wii-mote is nothing but shakes (as a last resort they could've just borrowed from the Red Steel engine, which at least lets you distinguish direction and horizontal vs. vertical).
What keeps me alive right now is the amazing gameplay/story/puzzles, along with Shield Bashing and Spin Attack intuitiveness. If the Wii-mote was done as well as the Nunchuck, the game would be bordering perfection.
Also, what happened to the motion version of the Finishing Stab?!?!?!?!
I remember watching a video of a guy demoing
, and he explained that if you thrust downard with the Nunchuck, Link performs the finishing stab, and he said "and THAT... feels REally nice...". At that point there was a chill of excitement going through me. I was shocked to learn the move and have the skeleton dude say "press A". It's criminal, I say!
These control issues not only hurt the game, but hurt my trust in Nintendo, especially after they went to such great lengths in advetrising the game.
Anyway, the point is, if how you move your Wii-mote has no effect on Link's sword swipes, how is shaking the controller any different from pressing a button?! If you try and tell me that's it's more intuitive, that's only true by an extremely tiny fraction of a percent.
Wii is supposed to be a revolution. Here's to hoping that Nintendo fills this beautiful machine's AMAZING potential.
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