| Items and Equipment |
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Swords
The is the first sword you get, and you get it right after the game has started. It is meant for the winner of the annual fighting competition at the Picori Festival, but since it seems that he has no use for it, you get permission to use it once you set out on your quest. It is a solid sword forged by your grandfather, and although not the strongest sword you will lay your hands on, he is afterall the finest smithy Hyrule has ever known, and that says something about the quality of the sword. A magical and very reputable sword, which was used by the Legendary Picori when he restored peace to Hyrule, as told of in the Legends. It is your task to get the blade reforged, and have its powers restored so that you can free Zelda of the spell cast upon her. You get it after your meeting with the King. Once you get the Broken Picori Blade reforged at Mount Crenel, it will turn into the White Sword, and you can start using it! This blade is almost twice as strong as the sword your grandfather made, so it is quite an improvement. As soon as you infuse the White Sword with the power of the two first elements, Earth and Fire, it will be filled with magic powers for you to use. Not only is it stronger than the regular White Sword, but now you can also duplicate yourself. With the power of the Water Element added into the White Sword, it will become even stronger, both in physical and magical powers. Now you can make two copies of yourself, instead of just one. Infused with the power of all four of the elements, the re-forged Picori Blade will become none other than the legendary Four Sword! It has immense magic powers, and can fire beams that will break curses of evil, as well as let Link turn into four Links! Shields
Your basic shield, and the one that will aid you through most of your quest. It is given to you by Princess Zelda in Hyrule Town in the very beginning of your adventure, and you must immediately use it to protect her from one of those dangerous Business Scrubs. A shield almost as legendary as your final blade, it can protect you from as good as any enemy attack. You get it from Big Goron after he accidently turns your Small Shield into this one, when he is eating your Small Shield. Other Items
The dungeon item of the very first dungeon, and a very useful one as well. It can be particulary handy against airborne enemies, as you can suck them into the jar, and then fire them at other enemies, thus taking two enemies out at once! Also good to have when you need to clean up the ground. What would a Zelda game be without the good old bombs? Not a Zelda game, that is for sure. As always, you use the bombs to blow up weak/cracked walls, floors and dangerous enemies. Once you've talked to the Minish Elder after completing the first dungeon, and leave the Minish Village through his house, you get the bombs in the first Minish house to the south when you are out of the village. In some occacions these bombs are even more useful than the classic ones, as you can decide yourself when to set them off. Fuse a Kinstone with the Minish Elder in the village in the Minish Forest, and go back to where you first got your bombs to get these new and improved ones. Cane of Pacci is a very useful staff to say the least. With it you can defeat enemies from a distance, turn over pots and more importantly, when you fire with the cane at a hole in the ground, energy will be stored in the hole, allowing you to launch out of the hole with amazing power, jumping much higher than you normally would! It is the second dungeon's main item. The Boomerang is a traditional weapon which you can actually go without in this game. Doesn't have much special abilities, except you can grab things from a distance, and stun certain enemies. Purchase it at the shop in Hyrule Town. You can get this upgraded boomerang by fusing Kinstones with Tingle and his four brothers(?). It has the same abilities as the regular one, only it goes farther and faster. Quite useful in certain circumstances. With these boots Link will be both fast and furious, as he will be lighter on his feet than ever before. A mere swamp won't cause any trouble with these equipped. You get them from the shoemaker in Hyrule Town. Link's first choice of all the long-range weapons, or at least it should be, when he isn't out of arrows at least. It can take out many enemies very fast, without the danger of having to go up close, so it is extremely valuable. Found in Castor Wilds. These powerful gloves add a new dimension to our hero's adventure. Now he can dig himself like a mole through the fluffy grounds of Hyrule, and discover new secrets. You acquire the Mole Mitts in the third dungeon. The Ocarina of Wind was created by the Wind People, and will let you use the birds to take you quickly from one point to another. You can only be carried to the special points, which are where you find those statues that blow up. Once you've finished the third dungeon, this item will be yours. By utlizing the Flame Lantern you can finally light those dead torches, and see in the rooms which were previously pitch black. Also especially useful against Gibdos, as you can just set their "toilet-paper" on fire. This item is hidden in the fourth dungeon. Another very exciting item, this cape will let you jump and almost fly through the air, like Superman, eh, SuperLink! You get it in the fifth dungeon, which is nothing but natural since it is way up in the sky afterall. There are four empty bottles to be found in the game, and you use them to store fairies, potions, food, water and everything else that can be stored in a bottle.
Equipment
Found in Mount Crenel, this ring will give Link the ability to climb those walls, an ability he will need in order to get to the top of the mountain (and down again, of course), and proceed in his adventure. With these handy swimfeet, link is waterborne and can swim over the deepest, longest and widest lakes and rivers of Hyrule, both as big and mini Link. To get the Flippers, you need to get return all the missing books in the Hyrule Town Library, and then go see the old Minish living there, who will guide you to them. The Power Bracelets will increase Link's strength as a Minish, and he'll be able to lift and push things he hardly could move normal sized before. You will get the bracelets in your search for the three missing books in Hyrule Town's Library. Use the Mysterious Shells to pay for the figurines at the south-western corner of Hyrule Town. You will need quite a few to get all the figurines, but thankfully the shells can be found almost anywhere. There is also possible to buy a potion in Hyrule Castle Town which will double the frequency of shells appearing when you slash bushes, grass and enemies for a short while. Tiger Scrolls are used for taking down all the different fighting techniques you learn from the trainers around in Hyrule. Should you ever forget how to do a technique, just look it up in the Tiger Scroll. You will come across two different types of maps during your adventure, the World Map which is a large, yet detailed map of Hyrule. This map will be given to you on the start of your quest, and you will need to visit a certain area to get it on the map. The other map is the Dungeon Map, which shows you details of a specific dungeon, and these are found in their dungeons. Keys Obviously enough, you use the keys to open locked doors. The small keys are used for "normal" doors in the dungeon they were found, whereas the big key is the only key which leads to the final boss of a dungeon. The graveyard key is given to you by Dampé the Gravekeeper, and is needed to gain access to the graveyard. Hearts & Heartpieces These are crucial in your quest, as you need them to replenish your life gauge. Hearts can be found all over Hyrule by cutting grass and breaking stones, while the Heartpieces, which will add an extra heart to your life gauge when you collect four of them, are hidden in special places. Once you have completed the first dungeon, and go back to Hyrule Town, you will get this bag in which you keep all of your Kinstones. The Kinstones you find are only halves, so you must find people who have another matching half and fuse it with. This means good luck, and something good will surely happen when you do this! Four Elements |











