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The Legend of Zelda teaches us many lessons about life through its gameplay – some that your parents will like, and some that they won’t. Here are the top 5 real life teachings of the Legend of Zelda series.

#5: Always Cut the Grass

"I hope some bombs pop out when I mow this!"

"I'm gonna get me some rupees and bombs!"

If there’s one thing that parents love about the Legend of Zelda, it’s that it gives their children an obsessive-compulsive urge to cut down any grass that they see. Every LoZ player knows that by cutting grass, you can often find rupees, bombs, arrows and even hearts.

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Throughout the Legend of Zelda series, the use of symbols has been a common element since the early games. Symbols have been used to represent races, gods, sages, and many more ideas within the Zelda universe. These symbols have been the basis for many theories and explanations. Although most icons and emblems have been thoroughly explained, there are some that remain in relative mystery. One of the iconizations that fall in that category would be the eye symbol seen in many Legend of Zelda installments.

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Ganon(dorf) has always been thought as Link’s greatest enemy through his evil deeds, conquests, and possession of the Triforce of Power. But there is another more sinister, immortal being that has been betrayed by Link’s trust for many years. Can you guess who it is?

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“My Name is Reggie. I’m about kicking ass and taking names — and We’re about making Games.” - Reggie Fils-Aime, President and CEO of Nintendo of America


Every day we are bombarded with scary information – the mysterious stock market has crashed around us as we suddenly find ourselves in a recession strong enough to rival the great depression. Truth be told we are living in scary times, companies are either dropping out left and right or they are feeding off federal funds to keep going. I do not know about you, but I wonder about the future of video games in this bleak economic stagnation, and with good reason.

Video games are seen as a luxury item, something that is good to have but not a necessity to everyday life. Because of this one might immediately put the survival of Companies like Sony, Microsoft and especially Nintendo in doubt. Unfortunately, while two of the big three bring in heavy profits from other ventures, Nintendo’s luxury items are the only thing keeping it going. So what does this mean? Will the stock market consume Nintendo? Hardly, Ninny is about making games, and that is both a blessing and a curse.

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The clock with the Triforce pieces.

The clock with the Triforce pieces.

As Zelda fans, we often discuss, debate about the series and so on. As fans we can become very excited over news, whether it be a new game annoucement or something such as competitions and the like. In this case, people becoming excited over a possible new game is very much true. On January 14th, 2008, fellow ZU member TourianTourist had discovered a countdown page for a new game on Marvelous Entertainment’s website. As everyone has probably known by now, it depicts a triangle-shaped clock floating above the countdown. The hands on this clock did not point to numbers, but rather pieces of what appears to be the Triforce. A triangle shaped clock, Triforce pieces instead of numbers… the first thing to pop into your mind would probably be a new Zelda title being announced.

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The purported new Zelda game. Yeah, right!

The purported new Zelda game. Yeah, right!

Does the legal-looking picture to the left look familiar to you? With all the press surrounding this nearly year-old patent, I wouldn’t be surprised if some of you in the comments said it was a frame from the next Zelda trailer. But with all the emails both the news staff and I have been getting about this story – and one other, more recent story involving a stopwatch with some Triforce-like symbols on it – I think it’s about at that point where we all took the time to take a deep breath, look at this hype, and come back down to Earth. Rumors are great; since we report news, we generally love to mess with your heads and give you false hope (it’s one of our pastimes, you see), but we can’t bring ourselves to do it with these clearly bogus stories being hyped up by supposedly reputable journalists.

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Before I begin this article, I would first like to clarify that what I am doing right now is reporting on a rumor. That is to say, like everything else on the Internet, this should be taken with galactic-sized piles of salt. Recently, rumors have been flying all over Zelda forums and Nintendo sites about the possibility of a new Zelda game in the works, according to an alleged interview which took place between Eiji Aonuma, whom many might recall was the director for Twilight Princess and most recently the producer of Phantom Hourglass, and an individual at IGN referring to himself as “Kyle.” The new game, code named “Project Deluge,” is scheduled to be announced at E3 2008 and is slated for a 2009 release date, if the rumor is to be believed. Having given my technical information about the interviewer, the interviewee, and the absolute verification of nothing but the fact that this is but a rumor, let us analyze some of the more interesting details given in the interview.

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The Legend of Zelda franchise is a great series to follow, and I will continue to follow it for many years to come. Yet, lately I’ve found that the series is losing its grip as some of the greatest games to play, in my mind. The series has begun to iterate itself, and the games appear to be designed with the same general formula. This formula has become tiring of late, and I want to see the series reinvented. Reworked in such a way that the general feel is the same, but there need to be major features that make the game more versatile and enjoying. Read more »


An exploration of the various “Curious Oddities” of Twilight Princess from where the Deku Tree is located to new lands of Hyrule. ***A lot of spoilers***

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It’s been a long and hectic couple of years for the most enthusiastic of Zelda fans. In May of 2004, we first learned of Twilight Princess’s existence, and now we finally stand a mere week or so from its release. It’s a game that we’ve been anticipating for the longest time, a game that promises so much greatness, and a game that Nintendo has devoted more time to than any other title in their history of game developing.

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There was something we didn’t expect happened only a few weeks ago. Some major news from Nintendo about its “Revolution”ary gaming system as it finally got renamed to its real system name. However, those who were speculating the name to be Nintendo Go, should think their name was much better suited.

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Twenty years of The Legend of Zelda. That is an accomplishment for any game and Zelda has reached that height and shattered through the glass barrier. The Legend of Zelda is a timeless game that Nintendo obviously plans to keep for a long time and build on it in each and every installment and Twilight Princess is no exception. Of course I have to start with the stuff you already know, then we’ll move on to the brand spanking new information.

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Welcome to this new article series here at Zelda Universe, which is so fittingly titled “While We Wait” – Here, I will every week be discussing different aspects of the upcoming game which we has us all going like kids: “Is it out yet? Is it out yet?”. I will try to cover everything that possibly can be covered about the game so that the wait will go just a little faster – The facts, the rumours, the hopes and even the fantasies and dreams about the game.

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