By Jason, in Majora's Mask, The Legend on June 24th, 2008.

Fact or Fan-Fiction?

“Belief or disbelief rests with you.”

—The Garo

So…that theory might sound like a bunch of fan-fiction. Nevertheless, there is content in the game that led me to these conclusions. I’ll review the evidence, explain my reasoning, and let you decide whether or not I might be on to something.

To start with, there’s the entrance to Stone Tower. Sometime before I even began putting together this theory, I noticed that the huge statue at the entrance was a bit obscene. The statue shows a giant naked man sitting with his hands on his knees. His mouth is gaping open and his tongue extends to the ground, covering up the area between his wide-open legs. You enter Stone Tower by walking up his tongue and into his mouth.

Inside the tower, you must manipulate a series of blocks that share a very similar design. The blocks depict the same nude creature as the entrance statue, but here you can see more of the figure. If you look at the blocks from a few different angles, you’ll notice that the bottom side shows the gargoyle’s naked behind. Next to the butt cheeks, right where you might expect to see the creature’s crotch, you instead see the Triforce, the sacred emblem of the Goddesses of Hyrule. The gargoyle is licking the Triforce, which is disrespectfully displayed on the bottom side of the blocks.

And then there is the giant pointing hand mentioned earlier. It points towards the sky, and its finger is ablaze. Right next to the pointing hand is a pillar that happens to be rather phallic. When I was playing the game, trying to figure out why the pointing hand was there, it occurred to me that the builders of the tower were saying something along the lines of “Screw you!” to somebody. The ring of fire on the fingertip indicates anger, and we all can figure out what the phallus implies.

Many people who’ve read this theory quickly dismiss the idea that Nintendo would intentionally place a phallus in a Zelda game. It’s worth pointing out that Banjo-Tooie (another family-friendly N64 game released a month or so after Majora’s Mask) did the same thing though perhaps for less tasteful reasons. And, Nintendo did display butt cheeks on the gargoyle blocks in this Zelda game. I expect that the artists who worked on the game would notice what these pillars could appear to be, especially after designing those obscene statues for the same area. The fact that they prominently displayed that pointing hand next to one of these pillars further indicates that they intended for the pillars to be phallic, and that they wanted older players to notice. Earlier designs of Stone Tower still included the phalluses and pointing hand, indicating that they’re important to the design of Stone Tower, and not just last-minute additions.


Interesting scenery in Banjo-Tooie


An early version of Stone Tower

Most likely, plenty of people will still reject the idea that Nintendo would knowingly place this sort of content in a Zelda game. But if those pillars are indeed meant to be phallic, Nintendo included them for tasteful, justified reasons. Their design is abstract enough that younger players will not catch on, and their inclusion adds a great level of depth and darkness to the game’s story and setting. Majora’s Mask is a trippy, out-there sort of game—there’s the man stuck in the toilet, the Moon that comes to life, and the beautiful field you enter before the final battle. Majora’s Mask is not afraid to be shocking and strange, and there always seems to be a great deal of artistic merit to the content in the game. Would this game go so far as to include an abstract structure that’s supposed to look like a phallus to older players? It’s up to you to decide what to believe here.

Going back to the pointing hand, it’s probably not a stretch to say that the “Screw you” message is directed at the Goddesses of the Triforce. The hand points towards the sky, which is often associated with the heavens. The heavens can be associated with the Goddesses and the Sacred Realm in this case, because the image of the Triforce actually appears in Stone Tower; the game’s artists are reminding us of Hyrule’s Goddesses with that symbol.

There is actually more than one phallic pillar in Stone Tower. Four of them surround the giant face that is the entrance to the temple(1). Each phallus represents one of the four male Giants. The design of the temple entrance is also reminiscent of the bearded faces of the Giants, though we never see a Giant open his mouth. But the implied message here seems to be that the builders of Stone Tower love the Giants of Termina and reject the female Goddesses who claim to be superior beings.

The architects might have planned to wage war against the Goddesses once they had invaded their realm. The Giant’s Mask is tucked away inside Stone Tower, and the game does not provide any explicit backstory for the mysterious artifact. But if we accept that the architects loved the Giants and hated the Goddesses, we can assume that they wanted to demonstrate the superiority of the Giants. The Giant’s Mask was their symbolic weapon; it would bestow tremendous power upon them, the power of a Giant, once they had reached the heavens. They hoped to use that power to destroy the Goddesses.

Now, the Goddesses of the Triforce responded to this blasphemy by flipping Stone Tower upside-down. They allowed the sacred Light Arrows to appear in this most wicked corner of Termina, so that their divine light would smite the evil. The Light rearranged the tower so that it would lead the architects not to Heaven, but to Hell where they belonged. This Hell would later serve as Twinmold’s Lair, but prior to that, it had been the realm where an ancient tribe had sealed away Majora’s Mask.

(1) The number four is of great significance to the world of Termina, since it represents the four regions of the world, the four temples, and the four guardian Giants. Throughout the game you can see many variations of a sort of compass emblem, a design showing four circles (or other shapes) arranged in a cross pattern. This design represents the world of Termina: the regions to the North, South, East, and West, and Clock Town at the center. The four pillars in Stone Tower are yet another variation of this design.

Other Examples:

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  1. ulyesaz posted the following on July 17, 2008 at 7:58 am.

    i’love dis game

    Reply to ulyesaz
  2. Skull Kid posted the following on July 21, 2008 at 4:34 am.

    I think the salesman, prior to acquiring the mask, probably did not believe in any such curse, it was a rare and valuable item, and he is a salesman, therefore, he wanted it, purely for commercial use, only once he laid his hands upon the mask, did he realize the true evil that slept within the mask, I assume it was then, that he vowed to guard the mask, to keep Majora from ever waking.

    Reply to Skull Kid
    1. Skull Kid posted the following on July 21, 2008 at 4:43 am.

      aye, but I also thing you might have got one thing backwards, if Majora was sent to destroy the architects, or stop their blasphemy, why would they have monuments built to honor her? I believe the architects may have summoned majora as their own “goddess” of sorts to help them destroy the Goddesses. The Fierce Deity was the Goddesses guardian angel, or enforcer, sent to destroy Majora, while the goddesses would flip the tower to take care of the architects. If the fierce Deity was on the side of the architects against majora, why would there not me monuments to him?

      Reply to Skull Kid
      1. Kahara posted the following on August 6, 2008 at 9:39 pm.

        If that’s true, then why do you get The Fierce Deity Mask from the Majora kid on the moon? Wouldn’t every part of Majora despise the Fierce Deity for attempting to stop it? It just dosn’t make much sense…

        Reply to Kahara
  3. Nogardodomokomododragon posted the following on August 9, 2008 at 5:06 pm.

    If you notice at the begining of the game when he walks through a certain part of the cave the hallway turns upside down while gravity seems to flip with it as well thus proving the first part of this theory. But if this is true are there other paralel “flip” worlds in the LoZ? Such as in ocarina of time, forest temple if memory serves right. A certain hallway take you into an upside down version of a room. In this area could you possibly be in termina? a small enclosed cave of some sort? Probably not. But it does introduce a new idea to this theory, the possibility of a mirror hyrule or hyrule “two” as some people say in other theories. *see the gametrailers.com zelda theory video* in which termina Could still be doomed, in a great flood bringing us to the windwaker…and it goes on but no more rambling from me.

    Reply to Nogardodomokomododragon
  4. Katuko posted the following on August 11, 2008 at 6:24 pm.

    If Majora is a demon straight out of hell sent by the godesses to destroy Termina, then the Fierce Deity might be their way of controlling it. Once Majora finished its job, who’s to say it wouldn’t move on to other countries? So, the FD would be sent in to obliterate it. This might also be why Majora gives you the mask, it knows its power weaker than it and that it is destined to die. Yet, it makes a joke out of the deal, as it’s nature is, and wants one last “game”.

    Reply to Katuko
  5. James posted the following on August 23, 2008 at 4:51 pm.

    Wow, that was really interesting. When I was younger and I played it, I never really knew about the allusion to the tower of babel, and the hidden message behind MM.
    Amazing article.

    Reply to James
  6. Linktomyass posted the following on August 24, 2008 at 12:40 pm.

    Nice article man. I had a huge write up on MM about 9 months ago but i stoped writing it out of the blue (long distance work).

    Your first article made me want to go play it again and I did. I had writen about my experiences and the feeling i had gotten as i played the game. Far different then when i played as a child. For this, MM has defenetly found a place in my heart.

    I never did beat the game… I stoped writing after my experiences in Inkana.

    The game is still saved, now that i finaly have time again… i think i shall go to clock tower and begin the final chapter in the MM story.

    nice work man :)

    Reply to Linktomyass
  7. darkbeastganon posted the following on September 14, 2008 at 9:07 pm.

    I like how you found and carved up the themes by looking at the game carefully. I’m still curious about the Fierce Deity though. Its fierce, right? How does that associate with faith?

    Reply to darkbeastganon
    1. Serenade posted the following on December 16, 2008 at 1:51 pm.

      He is the ‘Fierce Deity’ because of his god-like abilities and almost literally, no limiters on his power. He is a symbol of strength in this world of weakness - the one light shining through the dark.

      One will guard their faith with whatever they can. The Fierce Deity acts upon his faith to assist the people in need. The blank eyes of the Fierce Deity serve as him being a symbol, not a set person.

      There’s also the Mask Itself. This is but a theory of my own, but I believe that the mask would not turn everyone who dons it into that specific being, but rather, into a powerful being built on their own strength of their faith. By believing in the power of the mask, by putting faith into its frightening design, one can unleash true might to eliminate those that oppose their own faith.

      As a finisher however, I give you text copy-pasted from the Zelda Wiki:

      “He’s a ferocious god!”
      —Anju (Manga)

      -The Fierce Deity’s past remains largely unexplained in the game, though it is likely that it is an ancient being like Majora. It is unknown if Fierce Deity is like the Goron and Zora masks, with a soul sealed inside them, or like Majora’s Mask, where it is the soul. However, since Anju’s quote doesn’t divulge much, it is currently impossible to tell. The Fierce Deity was shown in the manga to corrupt even Link, leading the reader to believe the mask houses a very powerful spirit, even though Link did possess enough control to remove the mask at the end of the fight against Majora’s Mask.

      Some speculate that the mask is Link’s Terminan counterpart, because the mask itself resembles Adult Link.-

      Reply to Serenade
  8. Rabbott posted the following on November 25, 2008 at 7:52 pm.

    I have a question if the goddesses flipped the tower so that when the first time you show up it’s the worng way (the right way being the way the architects built it) wouldn’t the hand be cursing the ground and or hell. Also, how would they build it upside down, where getting out of the tower to go to the ground would be to head to the top?

    Reply to Rabbott
  9. TexasProudCowgirl posted the following on November 26, 2008 at 6:38 am.

    Wow, that is deep. I mean, that is really, really deep.

    Reply to TexasProudCowgirl
  10. Legitz posted the following on December 11, 2008 at 8:57 am.

    That was such an excellent read.
    It really opens up alot more thought paths related to this game.
    Thankyou.

    Reply to Legitz
  11. Callum M posted the following on December 22, 2008 at 6:11 am.

    Fantastic! Great pleasure reading your theories which are all supported brilliantly

    Reply to Callum M
  12. Henrik Ljungdahl posted the following on January 5, 2009 at 1:12 am.

    OMG….

    You are so deep man!! Everything truly makes sense!! WOW!! I just wanna say that you are amazing!!!!

    MAJORAS MASK FOR THE WIN!!!

    Reply to Henrik Ljungdahl

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