By Jason, in Majora's Mask, The Legend on June 24th, 2008.

Belief and Disbelief

Both the owl and the Salesman try to instill a sense of faith in the player, because they know you need faith if you are to stop Majora and redeem Termina. At any point, you can look upwards at the Moon and quiver in fear. You can look ahead and see Woodfall, the mountains, and Stone Tower looming before you and become daunted. When you enter the pitch-black room in Woodfall Temple and Tatl warns you of evil lurking in the darkness, fear may keep you from proceeding. When you enter the huge central chamber of Snowhead Temple and see all the crisscrossing platforms above you, you may feel dizzy. When you enter Stone Tower and see the abyss below you and the dangerous, complex, and confusing path upwards, you may want to retreat. When your world is flipped upside-down, you may feel paralyzed.

When you’ve spoken to everyone in Clock Town while wearing Kafei’s Mask and you still have no idea how to reunite him and Anju, you may want to give up. When Kafei is running towards the inn from Ikana and Anju is waiting in her room and the Moon is falling and time is running out and earthquakes shake the ground and still the boy does not appear, you may leave the inn and run frantically towards Ikana, afraid you overlooked something. You may see the last hours disappear and play the Song of Time in fear and desperation, but if you are to be there for the reunion you need to swallow your fears and doubts and wait with Anju until the very end. But under ordinary circumstances, Anju won’t even be there in her room. On the first day, she puts on a calm face behind the reception desk at the inn and greets visitors. She receives a letter from Kafei, her missing fiancé. On the second day, she sits at the Laundry Pool and cries.

“Excuse me. Have you seen a man in this area? He looks like this… He…disappeared about one month ago with his wedding ceremony mask.
I’m…actually…afraid to meet him… and to hear the reason why he wanted to disappear… It might be because of… me…
There are only two days until the carnival…
Should I wait?
Kafei…”

—Anju

That night, Anju’s mother reminds Anju that they’ll be leaving for the ranch the next day. Anju mentions the rumors that Kafei ran off with Cremia, but her mother tells her to forget Kafei and forget the letter. Anju leaves the inn on the final day and spends the night at the ranch, with her head buried in her hands.
But if Link gives the Pendant of Memories to Anju, she immediately remembers the sincerity of Kafei’s promise to her, and she decides to wait for him as the Moon falls. Throughout the three days she had been sobbing, hesitating, second-guessing herself, apologizing, worrying, but now, as she faces her imminent death, she sits calmly on her bed and waits for her fiancé to return.

“I have decided to wait for him. I’ve made my promise…
I’m fine with this.
I believe him.”

—Anju

And this is exactly why the Goddesses arranged for Link to enter Termina. This is why Link has the power to change the destiny of Termina. The Salesman and the owl help him to develop a strong sense of faith, and Link instills that faith in the people of Termina as he struggles to save them.

The Deku King realizes he shouldn’t have been so quick to doubt the monkey. The Goron baby stops crying and sleeps with thoughts of his father standing by his side and comforting him. Guru-Guru is able to clear his troubled conscience. The lingering regrets of Kamaro and the Gibdos are healed. Darmani sees a vision of a crowd of his Goron brothers standing before him and cheering wildly. He is comforted and his soul is able to move on in peace. Gorman stops drinking and berating himself as he is reminded of the song that once inspired him. Before, he had hated himself, feeling worthless and inferior to his brothers. But Gorman didn’t realize what his brothers really thought of him.

“So, he’s gone into the world of entertainment… That younger brother of mine is really struggling…
Compare what he does to what we do…
No! No! Noooo! And the things that we, the Gorman Brothers, have done…
Grrrr… We’re the notorious Gorman Brothers! We can’t get all sappy over stuff like this!”

—The Gorman Brothers

Gorman had felt inferior to his brothers, not knowing that they felt inferior to him!

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  1. ulyesaz posted the following on July 17, 2008 at 7:58 am.

    i’love dis game

    Reply to ulyesaz
  2. Skull Kid posted the following on July 21, 2008 at 4:34 am.

    I think the salesman, prior to acquiring the mask, probably did not believe in any such curse, it was a rare and valuable item, and he is a salesman, therefore, he wanted it, purely for commercial use, only once he laid his hands upon the mask, did he realize the true evil that slept within the mask, I assume it was then, that he vowed to guard the mask, to keep Majora from ever waking.

    Reply to Skull Kid
    1. Skull Kid posted the following on July 21, 2008 at 4:43 am.

      aye, but I also thing you might have got one thing backwards, if Majora was sent to destroy the architects, or stop their blasphemy, why would they have monuments built to honor her? I believe the architects may have summoned majora as their own “goddess” of sorts to help them destroy the Goddesses. The Fierce Deity was the Goddesses guardian angel, or enforcer, sent to destroy Majora, while the goddesses would flip the tower to take care of the architects. If the fierce Deity was on the side of the architects against majora, why would there not me monuments to him?

      Reply to Skull Kid
      1. Kahara posted the following on August 6, 2008 at 9:39 pm.

        If that’s true, then why do you get The Fierce Deity Mask from the Majora kid on the moon? Wouldn’t every part of Majora despise the Fierce Deity for attempting to stop it? It just dosn’t make much sense…

        Reply to Kahara
  3. Nogardodomokomododragon posted the following on August 9, 2008 at 5:06 pm.

    If you notice at the begining of the game when he walks through a certain part of the cave the hallway turns upside down while gravity seems to flip with it as well thus proving the first part of this theory. But if this is true are there other paralel “flip” worlds in the LoZ? Such as in ocarina of time, forest temple if memory serves right. A certain hallway take you into an upside down version of a room. In this area could you possibly be in termina? a small enclosed cave of some sort? Probably not. But it does introduce a new idea to this theory, the possibility of a mirror hyrule or hyrule “two” as some people say in other theories. *see the gametrailers.com zelda theory video* in which termina Could still be doomed, in a great flood bringing us to the windwaker…and it goes on but no more rambling from me.

    Reply to Nogardodomokomododragon
  4. Katuko posted the following on August 11, 2008 at 6:24 pm.

    If Majora is a demon straight out of hell sent by the godesses to destroy Termina, then the Fierce Deity might be their way of controlling it. Once Majora finished its job, who’s to say it wouldn’t move on to other countries? So, the FD would be sent in to obliterate it. This might also be why Majora gives you the mask, it knows its power weaker than it and that it is destined to die. Yet, it makes a joke out of the deal, as it’s nature is, and wants one last “game”.

    Reply to Katuko
  5. James posted the following on August 23, 2008 at 4:51 pm.

    Wow, that was really interesting. When I was younger and I played it, I never really knew about the allusion to the tower of babel, and the hidden message behind MM.
    Amazing article.

    Reply to James
  6. Linktomyass posted the following on August 24, 2008 at 12:40 pm.

    Nice article man. I had a huge write up on MM about 9 months ago but i stoped writing it out of the blue (long distance work).

    Your first article made me want to go play it again and I did. I had writen about my experiences and the feeling i had gotten as i played the game. Far different then when i played as a child. For this, MM has defenetly found a place in my heart.

    I never did beat the game… I stoped writing after my experiences in Inkana.

    The game is still saved, now that i finaly have time again… i think i shall go to clock tower and begin the final chapter in the MM story.

    nice work man :)

    Reply to Linktomyass
  7. darkbeastganon posted the following on September 14, 2008 at 9:07 pm.

    I like how you found and carved up the themes by looking at the game carefully. I’m still curious about the Fierce Deity though. Its fierce, right? How does that associate with faith?

    Reply to darkbeastganon
    1. Serenade posted the following on December 16, 2008 at 1:51 pm.

      He is the ‘Fierce Deity’ because of his god-like abilities and almost literally, no limiters on his power. He is a symbol of strength in this world of weakness - the one light shining through the dark.

      One will guard their faith with whatever they can. The Fierce Deity acts upon his faith to assist the people in need. The blank eyes of the Fierce Deity serve as him being a symbol, not a set person.

      There’s also the Mask Itself. This is but a theory of my own, but I believe that the mask would not turn everyone who dons it into that specific being, but rather, into a powerful being built on their own strength of their faith. By believing in the power of the mask, by putting faith into its frightening design, one can unleash true might to eliminate those that oppose their own faith.

      As a finisher however, I give you text copy-pasted from the Zelda Wiki:

      “He’s a ferocious god!”
      —Anju (Manga)

      -The Fierce Deity’s past remains largely unexplained in the game, though it is likely that it is an ancient being like Majora. It is unknown if Fierce Deity is like the Goron and Zora masks, with a soul sealed inside them, or like Majora’s Mask, where it is the soul. However, since Anju’s quote doesn’t divulge much, it is currently impossible to tell. The Fierce Deity was shown in the manga to corrupt even Link, leading the reader to believe the mask houses a very powerful spirit, even though Link did possess enough control to remove the mask at the end of the fight against Majora’s Mask.

      Some speculate that the mask is Link’s Terminan counterpart, because the mask itself resembles Adult Link.-

      Reply to Serenade
  8. Rabbott posted the following on November 25, 2008 at 7:52 pm.

    I have a question if the goddesses flipped the tower so that when the first time you show up it’s the worng way (the right way being the way the architects built it) wouldn’t the hand be cursing the ground and or hell. Also, how would they build it upside down, where getting out of the tower to go to the ground would be to head to the top?

    Reply to Rabbott
  9. TexasProudCowgirl posted the following on November 26, 2008 at 6:38 am.

    Wow, that is deep. I mean, that is really, really deep.

    Reply to TexasProudCowgirl
  10. Legitz posted the following on December 11, 2008 at 8:57 am.

    That was such an excellent read.
    It really opens up alot more thought paths related to this game.
    Thankyou.

    Reply to Legitz
  11. Callum M posted the following on December 22, 2008 at 6:11 am.

    Fantastic! Great pleasure reading your theories which are all supported brilliantly

    Reply to Callum M
  12. Henrik Ljungdahl posted the following on January 5, 2009 at 1:12 am.

    OMG….

    You are so deep man!! Everything truly makes sense!! WOW!! I just wanna say that you are amazing!!!!

    MAJORAS MASK FOR THE WIN!!!

    Reply to Henrik Ljungdahl

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