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A Warm Bed Makes Me Feel Good Inside

My exhaustion seems to be affecting my section-naming skills… well, let’s hope the caffeine kicks in soon. But warmth plays a big part in the next section of the game, which takes place inside Death Mountain Crater, in the exceedingly warm Fire Temple. This place is so hot I had to snatch a Goron Tunic just to keep from having my flesh seared off.

So, once Navi prodded enough I set off for Death Mountain, excited to see my friends the Gorons. However, I was shocked to discover that none of them were there, save one rolling wildly in one of the circular ‘tracks’ that make up the design for the city. After lobbing a couple of bombs at him, I had Link ask what was going on. Was it Miyamoto’s take on environmentalism? Was it harsh treatment of minorities? I had to know where the Gorons were!

The little Goron, little by Goron standards anyway, introduced himself as It, and informs Link that a dragon is planning to eat the Gorons. Horrified, I took off running, wanting to rescue the dragon from the indigestion that would undoubtedly result from eating so many rock-people. However, along the way I rescued all the Gorons and eventually saved the day once more instead of sleeping.

The odd thing about this temple was that instead of one person like in the Forest Temple I was saving a race of people here. I’ve come to think of this as Miyamoto’s slow transitioning of rescuing the people as well as the land. You see, prior to this my main concern was the land, but the Adult Arc seems to focus the player in an incredibly compelling way on the people of Hyrule and not just the land itself. It’s a brilliant form of storytelling that can still keep me completely engrossed even at five-thirty in the morning.

This temple was also hard, but not tough yet. I’ve begun noticing the difficulty curve though, the child in me never quite got this far in the game. The dragon I liked though, mostly because it reminded me of the Whack-A-Mole carnival games of old. I’ve really liked most of the bosses so far, as of now they’ve all been so interesting and unique, not to mention colorful. They stand out from some of the pre-rendered backgrounds and help to bring the adventure to life in a gritty, action-paced sort of way.

Trust me, it's a different Goron this time. What? Are you calling me a liar? Racist!

Trust me, it's a different Goron this time. What? Are you calling me a liar? Racist!

However, I feel at this juncture I must make a certain criticism. You see, in many video games there are certain mentor figures that guide the main character through the adventure. There are numerous ones in OoT, good ones like the Great Deku Tree who serve their purpose and add to the story, annoying ones like Navi who exist because Miyamoto assumed we the players were incredible idiots, and infuriating ones like the owl Kaepora Gaebora who make me want to tear my beautiful hair out in rage every time I lay eyes on them. And then there’s Sheik, a young man who looks a bit too much like a woman. He aids Link through the quest, but what’s his true, mysterious agenda? I’m under the impression that everyone know what his true, mysterious agenda is, and I for one find it a bit lacking considering that it does not help Sheik’s character development. Seriously, the only proper mentor is the Great Deku Tree and he’s killed off quickly at the start. Ah, what is it the good must die so young?

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13 Responses to “Retrospective Remembrance: The Ocarina of Time”

  1. a zelda trapped in a link's body Says:

    hey does anybody remember sinister? no? ok well I’m back and as the name I left suggests I’m going through some “changes” well I will be some time within six months (hmm wonder why I just did that…. oh well…) if anyone thinks they are like me respond to this comment and I’ll get back to you, now then that I’ve weirded a few people out I beleive I can speak for all those individuals of this generation within the community I have entered is that ocarina of time is certainly one of the best video games ever made I’d say second to final fantasy seven and if noone agrees with that I can assure you that sephiroth with the triforce is the most terrifying thing imaginable, though don’t get me wrong ganondorf is an ok villain, and honestly I don’t know who is a better hero in comparing link and cloud.

  2. Lars Says:

    Best game ever made, end of story. Also the game that gave inspiration to the creation of this very website.

  3. Luisa Says:

    Ah, OoT brings so many childhood memories… Best game ever, not only in terms of sentimental value. The storyline and everything, it boarders perfection. Oh how I wish Nintendo would make a remake of this game with graphics in TP style.
    This review is made of pure win, and I admire you for managing to stay awake for so long! But I should also thank you for writing this. It brought back many, many good memories. OoT will last forever.

  4. kate Says:

    IMPORTANT!!!!!!
    the u.s. naruto website is going to start showing dubbed episodes of naruto shippuuden in january!!!!!!

  5. Feere Gorone Says:

    A beautifully written tribute to a great video game. As I said commenting on Lefty’s article, I was only four when OoT was released so the first time I played it it wasn’t as difficult as older gamers will remember. Still, it captivated me and entertained me, and it’s one of the best damn games I’ve ever played.
    And kate: What???

  6. Aklyon Says:

    so? we’re talking about OoT here, not naruto episodes.

  7. a zelda trapped in a link's body Says:

    you know what would be great?
    ocarina of time DS
    come on they did it for ff iv and soon v as expected and as someone in the game hints at so in other words… please nintendo, ocarina DS and maybe majora’s mask or… a link to the past… with ocarina of time’s graphics on the DS… oh so many ideas… (insert maniacle feminine laughter… stupid male form…)

  8. Average Gamer Says:

    Barinade’s a tumor, not Jabu-Jabu’s brain.

    Great review, though I really think you should have done this in advance so you wouldn’t lose sleep and have to rush this.

  9. King Valhelhelm Says:

    Ah, Pfft.
    Wind Waker and Twilight Princess were better.

  10. a zelda trapped in a link's body Says:

    HERESY!!!!! I beleive this speacks for anyone who reads your comment, pfft? PFFT? tww is paled in comparison to ocarina now though my ranting may suggest otherwise I actually do have a life so I will not argue and let the other old school gamers rip you into peices (insert maniacle feminine laughter…. stupid male body)

  11. Andy Says:

    I just finished reading the review, and I thought it was very detailed and insightful! I used to play OoT when I was little, and reading this brought back a lot of memorable moments, like the death of the Great Deku Tree. Kudos for you! I would also like to note that your humour and extensive use of vocabulary was top-notch! As for the person who said “Pfft”, I’m going to shred you into pieces!!1!!!

  12. a zelda trapped in a link's body Says:

    nicely done andy… ha ha ha (insert maniacle feminine laughter… stupid male body…)…. (yes that is sort of my thing….)

  13. tendorphin Says:

    This was a great game, and a great review. The only thing I feel you looked over was the story of the creation of Hyrule. That cinematic was, for me, the point of no return. I have, since about 2 years of age, romped in the lands of Hyrule. However, up until this point, it was just a virtual place on my tv screen. I loved it, don’t get me wrong. I have always been in love with Hyrule, but after seeing the creation. The care the goddesses took to make everything, and their selves that they gave up to give it the life they so desired was immensely immersive for me. The fact that Miyamoto, and the others, went to the lengths to give us this background which was wholly unnecessary to the plot (except for connecting us more with Hyrule, as you have stated) filled me with awe. It was that point which I realized this wasn’t just a story. It was a world which the creators loved, and wished for me to love as well.

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